Game (#121220) finished December 19th 2005 11:09 AM using map Octagon hosted by Freedom. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#121219) finished December 19th 2005 10:59 AM using map Octagon hosted by Freedom. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#100476) finished November 1st 2005 1:10 PM using map Classic Risk hosted by DR.Zuss. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 36s.
Game (#100472) finished November 1st 2005 12:50 PM using map Classic Risk hosted by DR.Zuss. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 36s.
Game (#100469) finished November 1st 2005 12:38 PM using map Classic Risk hosted by DR.Zuss. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 36s.
Game (#100465) finished November 1st 2005 12:22 PM using map Classic Risk hosted by DR.Zuss. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 36s.
Game (#98825) finished October 28th 2005 1:38 PM using map Classic Risk hosted by Cost Lee. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 31s.
Game (#98820) finished October 28th 2005 1:26 PM using map Classic Risk hosted by Cost Lee. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 31s.
Game (#97750) finished October 25th 2005 4:17 PM using map Classic Risk hosted by Black Pope. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 39s.
Game (#97738) finished October 25th 2005 3:54 PM using map Classic Risk hosted by Black Pope. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 39s.
Game (#97731) finished October 25th 2005 3:33 PM using map Classic Risk hosted by Black Pope. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 39s.
Game (#97648) finished October 25th 2005 10:51 AM using map Classic Risk hosted by paranoiarodeo. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 36s.
Game (#97552) finished October 25th 2005 1:42 AM using map Classic Risk hosted by .. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#97550) finished October 25th 2005 1:33 AM using map Classic Risk hosted by .. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#97546) finished October 25th 2005 1:23 AM using map Classic Risk hosted by .. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#97357) finished October 24th 2005 3:52 PM using map Classic Part Deux hosted by gary fest. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 1:12.
Game (#97344) finished October 24th 2005 3:24 PM using map Classic Part Deux hosted by gary fest. The game lasted for 47 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 1:12.
Game (#97326) finished October 24th 2005 2:33 PM using map Classic Risk hosted by .. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#97322) finished October 24th 2005 2:24 PM using map Classic Risk hosted by .. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#97150) finished October 24th 2005 12:38 AM using map Classic Part Deux hosted by Morgan. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.