Game (#234903) finished August 8th 2006 10:49 PM using map Classic Part Deux hosted by Fluffernuffer. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 21s.
Game (#234900) finished August 8th 2006 10:45 PM using map Classic Part Deux hosted by Fluffernuffer. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 21s.
Game (#113835) finished December 3rd 2005 4:19 AM using map Classic Risk hosted by mud. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 36s.
Game (#113062) finished December 1st 2005 5:22 PM using map Classic Risk hosted by Naps. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 40s.
Game (#113055) finished December 1st 2005 5:08 PM using map Classic Part Deux hosted by Aeons. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 26s.
Game (#112273) finished November 29th 2005 9:58 PM using map Classic Risk hosted by Loki. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 15s.
Game (#112270) finished November 29th 2005 9:55 PM using map Classic Risk hosted by Loki. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 15s.
Game (#82678) finished September 14th 2005 10:01 PM using map Classic Part Deux hosted by AquaRegia. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 36s.
Game (#82670) finished September 14th 2005 9:41 PM using map Classic Part Deux hosted by AquaRegia. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 36s.
Game (#82249) finished September 13th 2005 7:36 PM using map Classic Risk hosted by Conan. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 10% each round. The turn timer was set to 48s.
Game (#82202) finished September 13th 2005 5:36 PM using map Classic Risk hosted by Pizzza. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20, 25, 10, 10, 10... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 42s.
Game (#82189) finished September 13th 2005 5:07 PM using map Classic Part Delux, Delux hosted by Hexxer. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 1:00.
Game (#82182) finished September 13th 2005 4:43 PM using map Classic Part Delux, Delux hosted by Hexxer. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 1:00.
Game (#80426) finished September 8th 2005 3:14 PM using map Classic Risk hosted by mud. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 36s.
Game (#76928) finished August 29th 2005 8:08 PM using map Classic Risk hosted by max. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 1:00.
Game (#76925) finished August 29th 2005 7:54 PM using map Castle Lux SI hosted by Nom Anor. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#76899) finished August 29th 2005 6:17 PM using map Classic Risk hosted by .. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#76803) finished August 29th 2005 1:07 PM using map Classic Risk hosted by .. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#76799) finished August 29th 2005 12:53 PM using map Classic Risk hosted by .. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#74887) finished August 23rd 2005 9:36 PM using map Castle Lux SI hosted by mercer. The game lasted for 34 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 1:00.