Game (#659015) finished June 15th 2008 7:17 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#659009) finished June 15th 2008 7:08 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#658012) finished June 14th 2008 2:21 AM using map Classic hosted by Urban Spaceman. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#656659) finished June 11th 2008 6:40 PM using map Classic Part Deux hosted by the Wizard of. The game lasted for 23 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#656642) finished June 11th 2008 6:17 PM using map Classic Part Deux hosted by the Wizard of. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#656633) finished June 11th 2008 6:10 PM using map Classic Part Deux hosted by the Wizard of. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#656621) finished June 11th 2008 5:54 PM using map Classic Part Deux hosted by the Wizard of. The game lasted for 24 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#656601) finished June 11th 2008 5:27 PM using map Classic Part Deux hosted by the Wizard of. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#656163) finished June 11th 2008 12:01 AM using map Roman Empire II hosted by Jesse213. The game lasted for 31 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#654142) finished June 7th 2008 10:05 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#654138) finished June 7th 2008 9:56 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#653908) finished June 7th 2008 4:31 PM using map Classic Part Deux hosted by string theory. The game lasted for 46 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#653828) finished June 7th 2008 2:03 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#653553) finished June 6th 2008 11:28 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 23 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#653542) finished June 6th 2008 11:01 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#653538) finished June 6th 2008 10:57 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#652788) finished June 5th 2008 8:19 PM using map Roman Empire II hosted by mikeyg. The game lasted for 38 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#652231) finished June 4th 2008 11:31 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 41 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#652203) finished June 4th 2008 10:49 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#651006) finished June 2nd 2008 11:13 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.