Game (#510375) finished November 21st 2007 9:24 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#510362) finished November 21st 2007 9:10 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#510341) finished November 21st 2007 8:42 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#510326) finished November 21st 2007 8:21 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#510316) finished November 21st 2007 7:58 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#510312) finished November 21st 2007 7:49 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#510309) finished November 21st 2007 7:43 PM using map Classic Risk hosted by MASSHOLE. The game lasted for 42 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 29s.
Game (#510305) finished November 21st 2007 7:37 PM using map World War 1 hosted by mongoose. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 10% each round. The turn timer was set to 49s.
Game (#510279) finished November 21st 2007 7:01 PM using map Classic Risk hosted by MASSHOLE. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 29s.
Game (#510264) finished November 21st 2007 6:37 PM using map WWII Europe hosted by futhark. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:30.
Game (#510257) finished November 21st 2007 6:23 PM using map WWII Europe hosted by futhark. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:30.
Game (#510242) finished November 21st 2007 6:03 PM using map Armengia hosted by futhark. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:30.
Game (#510236) finished November 21st 2007 5:53 PM using map Armengia hosted by futhark. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#509522) finished November 20th 2007 4:17 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#509515) finished November 20th 2007 4:08 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#508166) finished November 18th 2007 3:17 PM using map Mafia - The New York Families hosted by MOTW. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#508158) finished November 18th 2007 3:04 PM using map Mafia - The New York Families hosted by MOTW. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#503827) finished November 11th 2007 7:04 PM using map Classic Risk hosted by K-SWISS. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#503819) finished November 11th 2007 6:52 PM using map Classic Risk hosted by K-SWISS. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#503803) finished November 11th 2007 6:19 PM using map Classic Part Deux - Biohazard hosted by holyloki. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.