Game (#327664) finished January 26th 2007 12:09 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 3 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327662) finished January 26th 2007 12:05 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327660) finished January 26th 2007 11:59 AM using map Classic Semi Deux hosted by Corndogger. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327658) finished January 26th 2007 11:54 AM using map Classic Semi Deux hosted by Corndogger. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327657) finished January 26th 2007 11:50 AM using map Classic Semi Deux hosted by Corndogger. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327516) finished January 25th 2007 11:34 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327515) finished January 25th 2007 11:30 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327510) finished January 25th 2007 11:22 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327509) finished January 25th 2007 11:18 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327503) finished January 25th 2007 11:08 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327498) finished January 25th 2007 10:45 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327493) finished January 25th 2007 10:39 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327488) finished January 25th 2007 10:30 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327484) finished January 25th 2007 10:22 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327478) finished January 25th 2007 10:12 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327477) finished January 25th 2007 10:07 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#327328) finished January 25th 2007 4:33 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#327310) finished January 25th 2007 4:02 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#327290) finished January 25th 2007 3:29 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#327285) finished January 25th 2007 3:20 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.