Game (#569174) finished February 9th 2008 4:33 PM using map Classic Part Deux hosted by Currita. The game lasted for 12 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was OFF.
Game (#569163) finished February 9th 2008 4:21 PM using map Classic Part Deux hosted by Currita. The game lasted for 16 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was OFF.
Game (#469932) finished September 14th 2007 8:06 PM using map Classic Risk hosted by Currita. The game lasted for 22 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#453211) finished August 15th 2007 8:47 PM using map Classic Risk hosted by Currita. The game lasted for 10 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#451289) finished August 12th 2007 10:05 PM using map Classic Risk hosted by Currita. The game lasted for 16 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#451240) finished August 12th 2007 8:41 PM using map Classic Risk hosted by Currita. The game lasted for 12 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#451232) finished August 12th 2007 8:29 PM using map Classic Risk hosted by Currita. The game lasted for 9 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#451226) finished August 12th 2007 8:19 PM using map Classic Risk hosted by Currita. The game lasted for 22 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#451206) finished August 12th 2007 7:56 PM using map Classic Risk hosted by Currita. The game lasted for 10 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#450128) finished August 10th 2007 8:29 PM using map Classic Risk hosted by Currita. The game lasted for 8 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#450125) finished August 10th 2007 8:20 PM using map Classic Risk hosted by Currita. The game lasted for 11 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#450122) finished August 10th 2007 8:09 PM using map Classic Risk hosted by Currita. The game lasted for 11 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#450115) finished August 10th 2007 7:58 PM using map Classic Risk hosted by Currita. The game lasted for 7 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#450110) finished August 10th 2007 7:49 PM using map Classic Risk hosted by Currita. The game lasted for 31 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#450093) finished August 10th 2007 7:16 PM using map Classic Risk hosted by Currita. The game lasted for 7 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#450086) finished August 10th 2007 7:06 PM using map Classic Risk hosted by Currita. The game lasted for 11 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#450082) finished August 10th 2007 6:55 PM using map Classic Risk hosted by Currita. The game lasted for 14 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#450076) finished August 10th 2007 6:39 PM using map Classic Risk hosted by Currita. The game lasted for 11 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#450068) finished August 10th 2007 6:28 PM using map Classic Risk hosted by Currita. The game lasted for 9 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.