Game (#524503) finished December 12th 2007 7:46 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 46 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#524448) finished December 12th 2007 6:19 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#524437) finished December 12th 2007 6:02 PM using map Biohazard - Deux - extreme ID#732724 hosted by Meron. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#524328) finished December 12th 2007 3:32 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#524319) finished December 12th 2007 3:18 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#524311) finished December 12th 2007 3:08 PM using map Classic Part Deux - Biohazard hosted by General Hilton. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#524305) finished December 12th 2007 2:59 PM using map Classic Part Deux - Biohazard hosted by General Hilton. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#524300) finished December 12th 2007 2:50 PM using map Classic Part Deux - Biohazard hosted by General Hilton. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#524294) finished December 12th 2007 2:41 PM using map Classic Part Deux - Biohazard hosted by General Hilton. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#524093) finished December 12th 2007 6:24 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#524089) finished December 12th 2007 5:57 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#524083) finished December 12th 2007 5:27 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#523345) finished December 11th 2007 7:04 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#523343) finished December 11th 2007 6:51 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 41 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#523333) finished December 11th 2007 6:09 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#523332) finished December 11th 2007 6:01 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#523330) finished December 11th 2007 5:54 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#522951) finished December 10th 2007 6:40 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#522938) finished December 10th 2007 6:20 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#522930) finished December 10th 2007 6:09 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.