Game (#151878) finished February 24th 2006 6:54 PM using map Classic Risk hosted by saint. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 40s.
Game (#151873) finished February 24th 2006 6:43 PM using map Classic Risk hosted by Weed. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#151869) finished February 24th 2006 6:33 PM using map Classic Risk hosted by MASSHOLE. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 16s.
Game (#149053) finished February 18th 2006 4:59 PM using map kingpatrick's Earth 2116 hosted by Alexander_the_Great. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#128155) finished January 4th 2006 6:31 PM using map Classic Risk hosted by TheMant. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#123630) finished December 24th 2005 7:01 PM using map Delicate Balance hosted by underdog. The game lasted for 18 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:00.
Game (#123625) finished December 24th 2005 6:47 PM using map Octagon hosted by paranoiarodeo. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#123562) finished December 24th 2005 3:57 PM using map Octagon hosted by Freedom. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#123544) finished December 24th 2005 3:13 PM using map Classic Part Deux hosted by Tax. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#123220) finished December 24th 2005 9:38 AM using map Election Day hosted by Mr LD. The game lasted for 21 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was OFF.
Game (#121833) finished December 20th 2005 6:59 PM using map Classic Risk hosted by art. The game lasted for 21 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#121777) finished December 20th 2005 4:58 PM using map Classic Risk hosted by Pancho Villa. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 36s.
Game (#121775) finished December 20th 2005 4:51 PM using map Octagon hosted by paranoiarodeo. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#121446) finished December 19th 2005 8:40 PM using map Classic Risk hosted by Gryffindor. The game lasted for 43 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 50s.
Game (#114517) finished December 4th 2005 2:09 PM using map Classic Risk hosted by Big R. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#69542) finished August 5th 2005 2:39 PM using map Classic Risk hosted by NikooooSan. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 1:00.
Game (#68423) finished August 1st 2005 7:02 PM using map Classic Risk hosted by Mouldy Dog. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#67785) finished July 30th 2005 6:44 PM using map Classic Risk hosted by Python. The game lasted for 7 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#67783) finished July 30th 2005 6:37 PM using map Classic Risk hosted by Python. The game lasted for 8 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#67488) finished July 29th 2005 7:08 PM using map Ancient Empire Lux hosted by Darren. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20, 25, 10, 10, 10... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.