Game (#468062) finished September 11th 2007 5:21 AM using map Quasicrystal SI hosted by MOTW. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#467790) finished September 10th 2007 5:56 PM using map Quasicrystal SI hosted by MOTW. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#467773) finished September 10th 2007 5:33 PM using map Quasicrystal SI hosted by MOTW. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#467729) finished September 10th 2007 3:52 PM using map Classic Risk hosted by pcristov. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#467724) finished September 10th 2007 3:35 PM using map Classic Risk hosted by pcristov. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#466614) finished September 8th 2007 3:35 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#466609) finished September 8th 2007 3:26 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#466580) finished September 8th 2007 2:44 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#466571) finished September 8th 2007 2:28 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#466565) finished September 8th 2007 2:16 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#466558) finished September 8th 2007 2:06 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#464038) finished September 3rd 2007 4:41 PM using map Biohazard Part Deux hosted by Killercatfish^3. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#462857) finished September 1st 2007 3:44 PM using map Classic Part Deux - Biohazard hosted by Rick. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 21s.
Game (#462854) finished September 1st 2007 3:39 PM using map Classic Part Deux - Biohazard hosted by Rick. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 21s.
Game (#462312) finished August 31st 2007 4:45 PM using map Classic Part Deux hosted by Killercatfish BETA. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#462301) finished August 31st 2007 4:26 PM using map Classic Part Deux - Biohazard hosted by No Complain Room. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#461822) finished August 30th 2007 6:25 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#461807) finished August 30th 2007 5:56 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 38 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#461727) finished August 30th 2007 2:57 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 21 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#460091) finished August 27th 2007 5:36 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.