Game (#663884) finished June 23rd 2008 3:43 PM using map Classic Part Deux - Biohazard hosted by Rated Insane. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 22s.
Game (#663880) finished June 23rd 2008 3:33 PM using map Classic Part Deux - Biohazard hosted by Rated Insane. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 22s.
Game (#663708) finished June 23rd 2008 9:12 AM using map Roman Empire II hosted by mikeyg. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#663702) finished June 23rd 2008 8:48 AM using map Roman Empire II hosted by mikeyg. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#663696) finished June 23rd 2008 8:16 AM using map Classic hosted by shopi. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#663695) finished June 23rd 2008 8:14 AM using map Classic Part Deux hosted by draco. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#663693) finished June 23rd 2008 8:05 AM using map Classic Part Deux hosted by draco. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#663689) finished June 23rd 2008 7:52 AM using map Classic Part Deux - Biohazard hosted by djdee. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 20s.
Game (#663687) finished June 23rd 2008 7:45 AM using map Classic Part Deux - Biohazard hosted by djdee. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 20s.
Game (#663685) finished June 23rd 2008 7:38 AM using map Classic Part Deux - Biohazard hosted by djdee. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 20s.
Game (#663683) finished June 23rd 2008 7:31 AM using map Classic Part Deux - Biohazard hosted by djdee. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 20s.
Game (#663681) finished June 23rd 2008 7:24 AM using map Classic Part Deux - Biohazard hosted by djdee. The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 20s.
Game (#663468) finished June 22nd 2008 8:51 PM using map Roman Empire II hosted by mikeyg. The game lasted for 1 hours 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#663436) finished June 22nd 2008 7:36 PM using map Roman Empire II hosted by mikeyg. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#663429) finished June 22nd 2008 7:17 PM using map Classic hosted by Baden. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#663419) finished June 22nd 2008 6:56 PM using map Classic Part Deux hosted by the Wizard of. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#663411) finished June 22nd 2008 6:48 PM using map Classic Part Deux hosted by the Wizard of. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#466094) finished September 7th 2007 6:58 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#466087) finished September 7th 2007 6:43 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 36 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#461875) finished August 30th 2007 7:44 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.