Game (#502820) finished November 10th 2007 5:56 AM using map Classic Risk hosted by Scad. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#502818) finished November 10th 2007 5:46 AM using map Classic Risk hosted by Scad. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#502815) finished November 10th 2007 5:38 AM using map Classic Risk hosted by Scad. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#502811) finished November 10th 2007 5:30 AM using map Classic Risk hosted by Scad. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#502806) finished November 10th 2007 5:02 AM using map Classic Risk hosted by Scad. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#494473) finished October 27th 2007 4:05 PM using map Classic Risk hosted by GYPCOUNT. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#494465) finished October 27th 2007 3:53 PM using map Classic Risk hosted by GYPCOUNT. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#494453) finished October 27th 2007 3:38 PM using map Classic Risk hosted by GYPCOUNT. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#494451) finished October 27th 2007 3:33 PM using map Classic Risk hosted by GYPCOUNT. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#494345) finished October 27th 2007 12:34 PM using map Classic Risk hosted by CLASSIC. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#494338) finished October 27th 2007 12:27 PM using map Classic Risk hosted by CLASSIC. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#494335) finished October 27th 2007 12:23 PM using map Classic Risk hosted by CLASSIC. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#494334) finished October 27th 2007 12:20 PM using map Florida - Tourist Revolt hosted by MOTW. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#494304) finished October 27th 2007 11:23 AM using map Florida - Tourist Revolt hosted by MOTW. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#494288) finished October 27th 2007 10:48 AM using map Classic Risk hosted by MASSHOLE. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 29s.
Game (#494278) finished October 27th 2007 10:39 AM using map Classic Risk hosted by MASSHOLE. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 29s.
Game (#494274) finished October 27th 2007 10:33 AM using map Classic Risk hosted by MASSHOLE. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 29s.
Game (#489784) finished October 19th 2007 10:19 PM using map Classic Part Deux - Biohazard hosted by Jimmy Walker. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 22s.
Game (#489777) finished October 19th 2007 10:02 PM using map Classic Part Deux - Biohazard hosted by Jimmy Walker. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 22s.
Game (#489703) finished October 19th 2007 7:30 PM using map Classic Risk hosted by KingPatrick. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.