Game (#434964) finished July 21st 2007 11:17 PM using map Classic Risk hosted by IonCapital. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 31s.
Game (#434955) finished July 21st 2007 11:07 PM using map Classic Risk hosted by IonCapital. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 31s.
Game (#434946) finished July 21st 2007 10:58 PM using map Classic Risk hosted by IonCapital. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 31s.
Game (#434936) finished July 21st 2007 10:49 PM using map Classic Risk hosted by IonCapital. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 31s.
Game (#415515) finished June 26th 2007 12:35 AM using map Classic Part Deux hosted by Killercatfish. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#415500) finished June 26th 2007 12:11 AM using map Classic Part Deux hosted by Killercatfish. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#415490) finished June 25th 2007 11:47 PM using map Classic Part Deux hosted by Killercatfish. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#377564) finished April 21st 2007 2:46 AM using map Classic Risk hosted by kitty on catnip. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#377559) finished April 21st 2007 2:32 AM using map Classic Risk hosted by kitty on catnip. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#339928) finished February 17th 2007 12:12 AM using map Classic Risk hosted by Scad. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#339924) finished February 16th 2007 11:58 PM using map Classic Risk hosted by Scad. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#339919) finished February 16th 2007 11:41 PM using map Classic Risk hosted by Scad. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#317103) finished January 6th 2007 2:43 AM using map Classic Risk hosted by KingPatrick. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#317093) finished January 6th 2007 2:27 AM using map Classic Risk hosted by KingPatrick. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#317087) finished January 6th 2007 2:09 AM using map Classic Risk hosted by KingPatrick. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#317082) finished January 6th 2007 1:52 AM using map Classic Part Deux hosted by candj. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#317076) finished January 6th 2007 1:42 AM using map Classic Part Deux hosted by candj. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#317069) finished January 6th 2007 1:28 AM using map Classic Part Deux hosted by candj. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#313552) finished December 30th 2006 2:31 AM using map Classic Part Deux hosted by Johnny Cleveland. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#311917) finished December 26th 2006 11:23 PM using map Classic Part Deux hosted by shalafarky. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 26s.