Game (#731311) finished October 22nd 2008 9:58 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#731299) finished October 22nd 2008 9:39 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#731291) finished October 22nd 2008 9:19 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#731280) finished October 22nd 2008 9:05 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#731273) finished October 22nd 2008 8:52 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#731263) finished October 22nd 2008 8:38 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#731261) finished October 22nd 2008 8:34 PM using map Classic hosted by xcylur. The game lasted for 28 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 5, 5... transfer cards on conquer was OFF. The turn timer was set to 30s.
Game (#731221) finished October 22nd 2008 7:12 PM using map Roman Empire II hosted by Big¢Daddy. The game lasted for 16 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 33s.
Game (#730761) finished October 21st 2008 10:37 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#730755) finished October 21st 2008 10:21 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 46 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#730736) finished October 21st 2008 9:35 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
Game (#730731) finished October 21st 2008 9:27 PM using map Classic Part Deux - Biohazard hosted by Rawr!. The game lasted for 37 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#730710) finished October 21st 2008 8:49 PM using map Classic Part Deux - Biohazard hosted by Rawr!. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#730703) finished October 21st 2008 8:41 PM using map Classic Part Deux - Biohazard hosted by Rawr!. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#730699) finished October 21st 2008 8:33 PM using map Classic Part Deux - Biohazard hosted by Rawr!. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#730147) finished October 20th 2008 9:55 PM using map Classic Part Deux - Biohazard hosted by Puddle Of Mud. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 25s.
Game (#730141) finished October 20th 2008 9:46 PM using map Classic Part Deux - Biohazard hosted by Puddle Of Mud. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 25s.
Game (#730135) finished October 20th 2008 9:31 PM using map Classic Part Deux - Biohazard hosted by Puddle Of Mud. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 25s.
Game (#730130) finished October 20th 2008 9:21 PM using map Biohazard - Deux - extreme ID#246163 hosted by Puddle Of Mud. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 25s.
Game (#730122) finished October 20th 2008 9:01 PM using map Biohazard - Deux - extreme ID#519317 hosted by Puddle Of Mud. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 25s.