Game (#722545) finished October 6th 2008 3:29 AM using map Roman Empire II hosted by mnemosyne. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#722542) finished October 6th 2008 3:23 AM using map Roman Empire II hosted by mnemosyne. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#722541) finished October 6th 2008 3:12 AM using map Roman Empire II hosted by mnemosyne. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#722540) finished October 6th 2008 3:09 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#722539) finished October 6th 2008 3:00 AM using map Roman Empire II hosted by mnemosyne. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#722052) finished October 5th 2008 9:56 AM using map Classic Part Deux - Biohazard hosted by DoubleTrouble. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#721993) finished October 5th 2008 5:53 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#721991) finished October 5th 2008 5:39 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#721988) finished October 5th 2008 5:33 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#721982) finished October 5th 2008 5:01 AM using map Castle Lux MP hosted by MAP-2. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#721979) finished October 5th 2008 4:53 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#721977) finished October 5th 2008 4:50 AM using map Castle Lux MP hosted by MAP-2. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#721976) finished October 5th 2008 4:43 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#721974) finished October 5th 2008 4:30 AM using map Castle Lux MP hosted by MAP-2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#721970) finished October 5th 2008 4:17 AM using map Castle Lux MP hosted by MAP-2. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#721935) finished October 5th 2008 1:54 AM using map Classic Part Deux - Biohazard hosted by R@wby. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 22s.
Game (#721868) finished October 4th 2008 10:25 PM using map Classic Part Deux - Biohazard hosted by DoubleTrouble. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#721867) finished October 4th 2008 10:23 PM using map Classic Part Deux hosted by the Wizard of. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 29s.
Game (#721863) finished October 4th 2008 10:18 PM using map Classic Part Deux - Biohazard hosted by DoubleTrouble. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#721859) finished October 4th 2008 10:06 PM using map Classic Part Deux hosted by the Wizard of. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 29s.