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The Game Of Universal Domination

 
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Awards | Games | Hosts | Maps | MOTW | Recent | Seeds (LT) | Stats | Weekly | Wins | More...

User: Dylanius

 
Games Played: 48
Wins: 3
Losses: 45
Percentage: 6.25
Average Rounds: 9.04
Average Place: 3.48

User ID: 25973

      Most common maps...
      Most common opponents...

Game (#738311) finished November 3rd 2008 1:36 AM using map Europe 1939 hosted by Odelay. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Reaper17+67425
EvilPixie27+2461
Boscoe37+34358
Quo470421
John Barley Corn57-19481
Dylanius65-54494
 
Game (#738304) finished November 3rd 2008 1:20 AM using map Roman Empire II hosted by CrimsonHosking. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
el juez18+23591
Dylanius28+12548
chriss37-8723
BotOfDoom470459
Communist56-2451
Reaper66-6358
 
Game (#738302) finished November 3rd 2008 1:12 AM using map Roman Empire II hosted by CrimsonHosking. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
el juez1140568
Dylanius2140536
BotOfDoom38+1459
Shaft480446
Reaper570364
Communist66-13453
 
Game (#738298) finished November 3rd 2008 1:00 AM using map Roman Empire II hosted by CrimsonHosking. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
chriss19+4731
Dylanius29+5536
Communist38+8466
BotOfDoom480458
el juez57-15568
Reaper67-8396
 
Game (#738289) finished November 3rd 2008 12:48 AM using map Roman Empire II hosted by CrimsonHosking. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
el juez19+10583
Dylanius29+3531
baboona38+1486
Reaper470421
BotOfDoom56-3444
Communist65-13458
 
Game (#738282) finished November 3rd 2008 12:38 AM using map Roman Empire II hosted by CrimsonHosking. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Jason150117+82626
Dylanius217+27528
kozik338314+13518
Obama Bin Laden49-1513
baboona58-15485
shu65-55504
 
Game (#738261) finished November 3rd 2008 12:11 AM using map West Virginia - Civil War hosted by Gandhi. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
NamePositionRounds LastedRaw ChangeNew Raw Value
Gandhi114+4470
Dylanius2140501
Pixie312+2451
Cluster4110427
Quo511-3467
Yakool6100427
 
Game (#738253) finished November 2nd 2008 11:58 PM using map West Virginia - Civil War hosted by Gandhi. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:20.
NamePositionRounds LastedRaw ChangeNew Raw Value
Gandhi115+5466
Dylanius215+1501
Boscoe313+10385
Yakool4120427
Cluster5110427
Pixie69-17449
 
Game (#737932) finished November 2nd 2008 5:00 PM using map Roman Empire II hosted by CrimsonHosking. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
erol17+95793
Owner26627+27800
luvbon836+11859
Dylanius450483
MasterS55-33858
XCrazyCarlX63-52475
 
Game (#737440) finished November 1st 2008 11:35 PM using map Western Asia hosted by strops. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
NamePositionRounds LastedRaw ChangeNew Raw Value
Reaper127+5517
michael6452270530
BotOfDoom326+1516
Nefarious421-2534
Cluster5150393
Dylanius611-9483
 
Game (#737432) finished November 1st 2008 11:25 PM using map Western Asia hosted by strops. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
NamePositionRounds LastedRaw ChangeNew Raw Value
michael645112+43530
Dylanius212+22492
strops310-10700
Cluster480393
Nefarious58-14536
BotOfDoom67-33515
 
Game (#737422) finished November 1st 2008 11:09 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
NamePositionRounds LastedRaw ChangeNew Raw Value
gadnad111+39688
luvbon8211+11695
Reaper39+7585
Risk48-2610
Yakool570384
Dylanius66-45470
 
Game (#737413) finished November 1st 2008 10:57 PM using map Roman Empire II hosted by "Rolls Royce". The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 32s.
NamePositionRounds LastedRaw ChangeNew Raw Value
gadnad19+11649
luvbon8290684
Dylanius38+9515
Reaper48-10655
Yakool580400
Cluster67-4393
 
Game (#737299) finished November 1st 2008 8:00 PM using map Roman Empire II hosted by Dylanius. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 20s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Gordan964116+24746
Dylanius216+12506
Foggy313+4505
kleven304412-4497
Yakool55-8367
Quo62-32422
 
Game (#736926) finished November 1st 2008 5:19 AM using map WWII Pacific hosted by Dylanius. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 20s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Cluster114+52392
Ballantyne214+7424
Dylanius313-4494
Yakool4120412
EvilPixie511-12459
Gandhi610-33456
 
Game (#736915) finished November 1st 2008 4:58 AM using map Classic hosted by Scad. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
NamePositionRounds LastedRaw ChangeNew Raw Value
IonCapital110+48655
kaikoa210+16590
Reaper37+7564
BotOfDoom47-2509
Rosco56-11519
Dylanius66-40498
 
Game (#736908) finished November 1st 2008 4:44 AM using map Classic hosted by Scad. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
NamePositionRounds LastedRaw ChangeNew Raw Value
PJR18+90691
IonCapital28+30607
Dylanius37+15538
Rosco470554
kaikoa56-15574
Chuck73066-57518
 
Game (#736900) finished November 1st 2008 4:32 AM using map Classic hosted by Scad. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Chuck73018+79575
Dylanius28+28523
Reaper37+18507
Rosco46-9633
IonCapital56-13577
kaikoa65-65589
 
Game (#736896) finished November 1st 2008 4:21 AM using map Classic hosted by Scad. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Rosco18+48618
Reaper28+16532
Dylanius37+9495
BotOfDoom460487
IonCapital55-15590
Chuck73065-40496
 
Game (#736892) finished November 1st 2008 4:11 AM using map Classic hosted by Scad. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Reaper18+53542
IonCapital28+15605
Chuck73038+7536
Dylanius48-1486
BotOfDoom55-11492
Rosco64-43543
 

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Awards | Games | Hosts | Maps | MOTW | Recent | Seeds (LT) | Stats | Weekly | Wins | More...

Lux Delux is our flagship product: an advanced Risk world domination game. — Lux Touch lets you conquer the world on your pocket computer.

American History Lux takes you through the wars of USA history. — Ancient Empires Lux spans Babylon to the Roman Empire.

Free Game Downloads has direct download links to all the games. — We love playing fun Strategy Games.

A similar real-time strategy game is Pax Galaxia. If you like logic puzzles we recommend DROD: Journey to Rooted Hold.

Sillysoft Games makes games for Mac OS X, Windows XP/98/ME/2000/NT/Vista and Linux.

Macintosh users may be interested to see our favorite Mac OS X games. For the full Sillysoft empire check out the sitemap.

Because taking over the world is fun.
                                 - Lux