Game (#273806) finished October 15th 2006 6:22 PM using map Classic Part Deux hosted by JFX. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 44s.
Game (#267290) finished October 3rd 2006 10:56 AM using map Classic Part Deux hosted by Daka. The game lasted for 42 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#267280) finished October 3rd 2006 9:55 AM using map Classic Part Deux hosted by Daka. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#265583) finished September 29th 2006 5:39 PM using map Classic Part Deux hosted by Thistle. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.
Game (#265575) finished September 29th 2006 5:25 PM using map Classic Part Deux hosted by Thistle. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.
Game (#265570) finished September 29th 2006 5:14 PM using map Classic Part Deux hosted by Thistle. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.
Game (#265223) finished September 28th 2006 8:30 PM using map Classic Part Deux hosted by Jettius. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#265214) finished September 28th 2006 8:11 PM using map Classic Part Deux hosted by Jettius. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#263646) finished September 25th 2006 3:51 PM using map Classic Part Deux hosted by draco. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#263639) finished September 25th 2006 3:31 PM using map Classic Part Deux hosted by draco. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#263631) finished September 25th 2006 3:04 PM using map Classic Part Deux hosted by draco. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#263628) finished September 25th 2006 2:48 PM using map Classic Part Deux hosted by draco. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#263623) finished September 25th 2006 2:26 PM using map Classic Part Deux hosted by draco. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#263284) finished September 24th 2006 8:11 PM using map Anglo-Celtic Isles hosted by Packman. The game lasted for 1 hours 23 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 26s.
Game (#263063) finished September 24th 2006 3:19 PM using map Classic Part Deux hosted by micahaci. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#263056) finished September 24th 2006 3:07 PM using map Classic Part Deux hosted by micahaci. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#262622) finished September 24th 2006 12:54 AM using map Classic Part Deux hosted by holyloki. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#262525) finished September 23rd 2006 9:40 PM using map Anglo-Celtic Isles hosted by Dominator. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#259346) finished September 18th 2006 4:17 PM using map Anglo-Celtic Isles hosted by KingPatrick. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#259335) finished September 18th 2006 3:58 PM using map Anglo-Celtic Isles hosted by Eice (dedicated host). The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.