Game (#590505) finished March 7th 2008 6:13 PM using map Roman Empire II hosted by ROME. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#590495) finished March 7th 2008 6:00 PM using map Roman Empire II hosted by ROME. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#583625) finished February 27th 2008 10:14 PM using map Roman Empire II hosted by mikeyg. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#573939) finished February 15th 2008 2:39 PM using map Roman Empire II hosted by mikeyg. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#573927) finished February 15th 2008 2:28 PM using map Roman Empire II hosted by mikeyg. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#573919) finished February 15th 2008 2:16 PM using map Roman Empire II hosted by mikeyg. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#573912) finished February 15th 2008 2:08 PM using map Roman Empire II hosted by mikeyg. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#573909) finished February 15th 2008 2:04 PM using map Roman Empire II hosted by mikeyg. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#573906) finished February 15th 2008 1:57 PM using map Roman Empire II hosted by mikeyg. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#570835) finished February 11th 2008 2:30 PM using map Roman Empire II hosted by mikeyg. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#570817) finished February 11th 2008 2:13 PM using map Roman Empire II hosted by mikeyg. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#570811) finished February 11th 2008 2:01 PM using map Roman Empire II hosted by mikeyg. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#569154) finished February 9th 2008 4:12 PM using map Roman Empire II hosted by mikeyg. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#566534) finished February 6th 2008 10:15 AM using map Roman Empire II hosted by mikeyg. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#566529) finished February 6th 2008 9:57 AM using map Roman Empire II hosted by mikeyg. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#566522) finished February 6th 2008 9:49 AM using map Roman Empire II hosted by mikeyg. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#566521) finished February 6th 2008 9:44 AM using map Roman Empire II hosted by mikeyg. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#565433) finished February 4th 2008 10:34 PM using map Roman Empire II hosted by ROME. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#565417) finished February 4th 2008 10:10 PM using map Roman Empire II hosted by ROME. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#565407) finished February 4th 2008 9:56 PM using map Roman Empire II hosted by ROME. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.