Game (#75322) finished August 25th 2005 2:56 AM using map Classic Risk hosted by Gattster. The game lasted for 52 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#75307) finished August 25th 2005 2:07 AM using map Classic Part Delux, Delux hosted by ron. The game lasted for 46 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#75199) finished August 24th 2005 7:13 PM using map Classic Risk hosted by Black Pope. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#75194) finished August 24th 2005 6:57 PM using map Classic Risk hosted by Black Pope. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#75193) finished August 24th 2005 6:54 PM using map Classic Risk hosted by Nosey Parker. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 36s.
Game (#75188) finished August 24th 2005 6:45 PM using map Classic Risk hosted by Nosey Parker. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 36s.
Game (#75180) finished August 24th 2005 6:31 PM using map Classic Risk hosted by Nosey Parker. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 36s.
Game (#75173) finished August 24th 2005 6:20 PM using map Risk Plus - Final hosted by Dad. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 54s.
Game (#75170) finished August 24th 2005 6:17 PM using map Classic Risk hosted by Dangr. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 1:00.
Game (#75162) finished August 24th 2005 5:59 PM using map Classic Risk hosted by Dangr. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 1:00.
Game (#74847) finished August 23rd 2005 7:04 PM using map Plus Semi Deux hosted by Pod. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 39s.
Game (#74839) finished August 23rd 2005 6:42 PM using map Classic Risk hosted by Erik. The game lasted for 96 hours 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#74802) finished August 23rd 2005 4:57 PM using map Plus Semi Deux hosted by Pod. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 39s.
Game (#74794) finished August 23rd 2005 4:32 PM using map Plus Semi Deux hosted by Pod. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 39s.
Game (#74783) finished August 23rd 2005 3:48 PM using map Classic Part Deux hosted by HT. The game lasted for 1 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#74779) finished August 23rd 2005 3:32 PM using map Classic Risk hosted by Baden. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 42s.
Game (#74777) finished August 23rd 2005 3:22 PM using map Classic Risk hosted by Black Pope. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#74730) finished August 23rd 2005 12:43 PM using map Classic Lux hosted by KevQuincey. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 48s.
Game (#74714) finished August 23rd 2005 11:19 AM using map Classic Risk hosted by Erik. The game lasted for 96 hours 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#74713) finished August 23rd 2005 11:14 AM using map Classic Risk hosted by Erik. The game lasted for 96 hours 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.