Game (#726016) finished October 12th 2008 10:20 PM using map Roman Empire II hosted by Crimson RomeII. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#725989) finished October 12th 2008 8:52 PM using map Classic hosted by Big Will E Style. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 29s.
Game (#725988) finished October 12th 2008 8:51 PM using map Roman Empire II hosted by Gen.Zapata. The game lasted for 7 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#725987) finished October 12th 2008 8:43 PM using map Roman Empire II hosted by Gen.Zapata. The game lasted for 7 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#725982) finished October 12th 2008 8:36 PM using map Roman Empire II hosted by Gen.Zapata. The game lasted for 6 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#725955) finished October 12th 2008 7:11 PM using map Classic hosted by Big Will E Style. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 29s.
Game (#725936) finished October 12th 2008 6:30 PM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 28s.
Game (#725896) finished October 12th 2008 5:08 PM using map Classic hosted by TazzyGirl. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#725894) finished October 12th 2008 5:04 PM using map Classic hosted by TazzyGirl. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#725887) finished October 12th 2008 4:56 PM using map Classic hosted by TazzyGirl. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#725881) finished October 12th 2008 4:42 PM using map Classic hosted by TazzyGirl. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#725843) finished October 12th 2008 3:28 PM using map Classic hosted by TazzyGirl. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#725837) finished October 12th 2008 3:22 PM using map Classic hosted by TazzyGirl. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#725822) finished October 12th 2008 3:01 PM using map Classic Part Deux - Biohazard hosted by eowyn. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 20s.
Game (#725816) finished October 12th 2008 2:50 PM using map Classic hosted by TazzyGirl. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#725815) finished October 12th 2008 2:48 PM using map Roman Empire II hosted by Crimson RomeII. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#725808) finished October 12th 2008 2:36 PM using map Classic hosted by TazzyGirl. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#725800) finished October 12th 2008 2:22 PM using map Roman Empire II hosted by Crimson RomeII. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#725798) finished October 12th 2008 2:18 PM using map Classic Risk Coastal Influence hosted by Fernan596. The game lasted for 15 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#725793) finished October 12th 2008 2:12 PM using map Siege Lux hosted by Gen.Zapata. The game lasted for 9 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.