Game (#759759) finished December 2nd 2008 3:24 AM using map Alexander's Conquests hosted by Odelay. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#759756) finished December 2nd 2008 3:13 AM using map Alexander's Conquests hosted by Odelay. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#759745) finished December 2nd 2008 2:49 AM using map Alexander's Conquests hosted by Odelay. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#759742) finished December 2nd 2008 2:38 AM using map Alexander's Conquests hosted by Odelay. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#759625) finished December 1st 2008 11:10 PM using map Classic hosted by Mike865. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#759606) finished December 1st 2008 10:33 PM using map Alexander's Conquests hosted by Odelay. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#759594) finished December 1st 2008 10:04 PM using map Alexander's Conquests hosted by Odelay. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#759585) finished December 1st 2008 9:49 PM using map Alexander's Conquests hosted by Odelay. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#759520) finished December 1st 2008 8:02 PM using map Classic Part Deux - Biohazard hosted by virilio. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#759492) finished December 1st 2008 7:21 PM using map Chinese Checkers hosted by GODZILLA. The game lasted for 19 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 33s.
Game (#759463) finished December 1st 2008 6:40 PM using map Roman Empire II hosted by PimpRed. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#759460) finished December 1st 2008 6:38 PM using map Roman Empire II hosted by Big¢Daddy. The game lasted for 21 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 33s.
Game (#759457) finished December 1st 2008 6:36 PM using map Classic Part Deux - Biohazard hosted by virilio. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#759456) finished December 1st 2008 6:32 PM using map Classic Part Deux - Biohazard hosted by virilio. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#759450) finished December 1st 2008 6:25 PM using map Roman Empire II hosted by PimpRed. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#759444) finished December 1st 2008 6:17 PM using map Roman Empire II hosted by Big¢Daddy. The game lasted for 30 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 33s.
Game (#759443) finished December 1st 2008 6:14 PM using map Biohazard - Deux - extreme ID#18839 hosted by virilio. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#759429) finished December 1st 2008 5:45 PM using map Classic - Biohazard hosted by herbert. The game lasted for 9 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#759420) finished December 1st 2008 5:35 PM using map Classic - Biohazard hosted by herbert. The game lasted for 10 minutes. The starting position was initial countries selected, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#759414) finished December 1st 2008 5:27 PM using map Classic Part Deux hosted by draco. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.