Game (#537668) finished January 1st 2008 2:19 PM using map WWII Europe hosted by FU2. The game lasted for 46 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#537638) finished January 1st 2008 1:28 PM using map WWII Europe hosted by FU2. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#537434) finished January 1st 2008 3:41 AM using map WWII Europe hosted by FU2. The game lasted for 50 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#536690) finished December 30th 2007 9:12 PM using map U.S.A. War Zone hosted by FU2. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#536505) finished December 30th 2007 5:27 PM using map U.S.A. War Zone hosted by FU2. The game lasted for 34 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#536485) finished December 30th 2007 4:56 PM using map U.S.A. War Zone hosted by FU2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#536067) finished December 29th 2007 11:26 PM using map WWII Europe hosted by FU2. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#536050) finished December 29th 2007 11:01 PM using map WWII Europe hosted by FU2. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#536037) finished December 29th 2007 10:40 PM using map WWII Europe hosted by FU2. The game lasted for 52 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#536011) finished December 29th 2007 9:54 PM using map WWII Europe hosted by FU2. The game lasted for 44 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#535971) finished December 29th 2007 8:36 PM using map WWII Europe hosted by FU2. The game lasted for 41 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#535940) finished December 29th 2007 7:58 PM using map WWII Europe hosted by FU2. The game lasted for 41 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#535914) finished December 29th 2007 7:22 PM using map WWII Europe hosted by FU2. The game lasted for 37 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#535896) finished December 29th 2007 6:48 PM using map WWII Europe hosted by FU2. The game lasted for 49 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#534671) finished December 27th 2007 11:26 PM using map WWII Europe hosted by FU2. The game lasted for 2 hours 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#534602) finished December 27th 2007 8:40 PM using map WWII Europe hosted by FU2. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#533890) finished December 26th 2007 8:28 PM using map WWII Europe hosted by FU2. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#533877) finished December 26th 2007 8:12 PM using map WWII Europe hosted by FU2. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#533870) finished December 26th 2007 8:02 PM using map WWII Europe hosted by FU2. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#533148) finished December 25th 2007 3:33 PM using map WWII Europe hosted by FU2. The game lasted for 46 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.