Game (#275216) finished October 18th 2006 11:03 AM using map Classic Part Deux hosted by draco. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#274881) finished October 17th 2006 7:26 PM using map Classic Risk hosted by Baden. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#274654) finished October 17th 2006 12:09 PM using map Classic Semi Deux hosted by Corndogger. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#274649) finished October 17th 2006 11:54 AM using map Classic Semi Deux hosted by Corndogger. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#274646) finished October 17th 2006 11:44 AM using map Classic Semi Deux hosted by Corndogger. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#274639) finished October 17th 2006 11:31 AM using map Classic Semi Deux hosted by Corndogger. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#274636) finished October 17th 2006 11:19 AM using map Classic Semi Deux hosted by Corndogger. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#274633) finished October 17th 2006 11:13 AM using map Classic Semi Deux hosted by Corndogger. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#274630) finished October 17th 2006 11:04 AM using map Classic Semi Deux hosted by Corndogger. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#274627) finished October 17th 2006 10:56 AM using map Classic Semi Deux hosted by Corndogger. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#274624) finished October 17th 2006 10:50 AM using map Classic Semi Deux hosted by Corndogger. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#274620) finished October 17th 2006 10:41 AM using map Classic Semi Deux hosted by Corndogger. The game lasted for 19 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#274586) finished October 17th 2006 8:55 AM using map Classic Part Deux hosted by HawkXP (dedicated host). The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#274585) finished October 17th 2006 8:50 AM using map Classic Part Deux hosted by HawkXP (dedicated host). The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#274579) finished October 17th 2006 8:40 AM using map Classic Part Deux hosted by HawkXP (dedicated host). The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#274575) finished October 17th 2006 8:32 AM using map Classic Part Deux hosted by HawkXP (dedicated host). The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.