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Lux Delux will rawk you hardcore!
   Lux Delux
The Game Of Universal Domination

 
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User: Firebrand

 
Games Played: 53
Wins: 14
Losses: 39
Percentage: 26.42
Average Rounds: 9.43
Average Place: 2.89

User ID: 14575

      Most common maps...
      Most common opponents...
      4 other names...

Game (#671658) finished July 6th 2008 12:48 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Marauder118+140751
Luxguy218+55669
JuanSantaMaria317+26746
Firebrand417-1797
rubeng57-50931
Ralph Jack63-62684
 
Game (#671647) finished July 6th 2008 12:20 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Quo18+41579
-- Hard --28+28529
Pixie38+21547
Firebrand48-48798
Luxguy58-16614
Yakool68-7538
 
Game (#671645) finished July 6th 2008 12:15 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Firebrand1100846
Luxguy2100630
Pixie37+3524
-- Hard --47+1501
Quo57-2538
Yakool67-10545
 
Game (#670442) finished July 4th 2008 12:56 PM using map Classic hosted by Arod. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
NamePositionRounds LastedRaw ChangeNew Raw Value
HP_Adm42110+12777
Kimura210+14639
Firebrand310-7846
Yakool490492
Cluster59-2513
Stinky69-2292
 
Game (#670357) finished July 4th 2008 10:10 AM using map Classic Part Deux hosted by Firebrand. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Justin117+19688
Firebrand270853
Yakool36+5521
Killbot46-4597
Cluster560497
Pixie640499
 
Game (#670356) finished July 4th 2008 10:10 AM using map Classic Part Deux hosted by Firebrand. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Justin117+21669
Firebrand270853
Yakool36+5516
Killbot46-4601
Cluster560497
Pixie640499
 
Game (#670354) finished July 4th 2008 10:06 AM using map Classic Part Deux hosted by Firebrand. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Firebrand190853
Justin1290648
Pixie39+3499
Cluster490497
Boscoe58-2516
Yakool67-3511
 
Game (#670352) finished July 4th 2008 9:59 AM using map Classic Part Deux hosted by Firebrand. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Justin115+23648
Firebrand250853
Killbot350605
Cluster450497
Yakool540514
Pixie630496
 
Game (#670351) finished July 4th 2008 9:57 AM using map Classic Part Deux hosted by Firebrand. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Boscoe111+85518
Firebrand2110853
Yakool310+3514
Justin149-17625
Pixie58-3496
Cluster67-7497
 
Game (#670345) finished July 4th 2008 9:46 AM using map Classic Part Deux hosted by Firebrand. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Firebrand160853
Pixie26+11499
Quo36-2586
Cluster460510
Justin156-5551
Yakool66-3511
 
Game (#670344) finished July 4th 2008 9:44 AM using map Classic Part Deux hosted by Firebrand. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Firebrand1110853
Justin1211+4556
Yakool39+6514
EvilPixie48-8608
Pixie570488
Cluster64-2510
 
Game (#670340) finished July 4th 2008 9:38 AM using map Classic Part Deux hosted by Firebrand. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Justin118+48552
Firebrand280853
Quo37-2609
Pixie460494
Yakool560508
Cluster65-4512
 
Game (#670338) finished July 4th 2008 9:33 AM using map Classic Part Deux hosted by Firebrand. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Firebrand1110853
Justin1211+1504
Yakool310+1508
Pixie490494
Cluster59-2516
Boscoe640443
 
Game (#670335) finished July 4th 2008 9:27 AM using map Classic Part Deux hosted by Firebrand. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
NamePositionRounds LastedRaw ChangeNew Raw Value
smondo19+37636
Firebrand290853
Justin137+3503
Cluster460518
Yakool55-1507
Boscoe65-8443
 
Game (#670331) finished July 4th 2008 9:21 AM using map Classic Part Deux hosted by Firebrand. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
NamePositionRounds LastedRaw ChangeNew Raw Value
smondo110+36599
Firebrand2100853
Quo39-1630
Pixie490494
Cluster58-1518
Yakool68-1508
 
Game (#670328) finished July 4th 2008 9:15 AM using map Classic Part Deux hosted by Firebrand. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 20s.
NamePositionRounds LastedRaw ChangeNew Raw Value
smondo18+52563
Firebrand280853
Yakool36+11509
Quo45-13631
Pixie55-3533
Cluster65-3519
 
Game (#670327) finished July 4th 2008 9:13 AM using map Roman Empire II hosted by ROME. The game lasted for 48 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Rutger141+72975
CrazyWoman241+51612
JANNIS526341+14748
Firebrand417-19853
pix56-16696
Diverdave7865-36430
 
Game (#670325) finished July 4th 2008 9:10 AM using map Classic Part Deux hosted by Firebrand. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 20s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Firebrand170872
smondo27+11511
Cluster36+9522
Pixie450536
Yakool550498
Killbot64-62605
 
Game (#670276) finished July 4th 2008 6:37 AM using map Classic hosted by TazzyGirl. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
NamePositionRounds LastedRaw ChangeNew Raw Value
TazzyGirl110+3852
Firebrand2100872
Pixie380511
Pixie480511
Cluster580503
Cluster670503
 
Game (#670272) finished July 4th 2008 6:31 AM using map Classic hosted by TazzyGirl. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Firebrand1120872
TazzyGirl2120849
Pixie3110512
Cluster470503
Cluster560503
Pixie65-1511
 

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Awards | Games | Hosts | Maps | MOTW | Recent | Seeds (LT) | Stats | Weekly | Wins | More...

Sillysoft Games is pleased to offer our flagship product Lux Delux. It's an advanced Risk game to fulfill all your world domination needs, including online play and full map support. We also offer the variations of American History Lux and our newest game Ancient Empires Lux. Have some fun and Lux through your history lessons. Check out the free game download page for all the files.

We have a further selection of fun Strategy Games, which you can run on Mac OS X, Windows XP/98/ME/2000/NT and Linux. A similar style of strategy game that is executed in real-time is Pax Galaxia. If you like logic puzzles we recommend DROD: Journey to Rooted Hold. Macintosh users may be intested to see our favorite Mac OS X games. For fun here's a Vancouver blogger list. For the full Sillysoft empire check out the sitemap.

Because taking over the world is fun.
                                 - Lux