Game (#636908) finished May 12th 2008 6:23 PM using map Classic hosted by Hero Scad. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#636899) finished May 12th 2008 6:11 PM using map Classic hosted by Hero Scad. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#636893) finished May 12th 2008 6:02 PM using map Classic hosted by Hero Scad. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#592810) finished March 10th 2008 2:48 PM using map Roman Empire II hosted by ROME. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#592786) finished March 10th 2008 2:18 PM using map Roman Empire II hosted by ROME. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#592778) finished March 10th 2008 2:01 PM using map Roman Empire II hosted by ROME. The game lasted for 38 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#575488) finished February 17th 2008 12:33 PM using map Roman Empire II hosted by Fofito. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#575478) finished February 17th 2008 12:18 PM using map Roman Empire II hosted by Fofito. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#571706) finished February 12th 2008 4:18 PM using map Classic hosted by Hero Scad. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#571696) finished February 12th 2008 4:06 PM using map Classic hosted by Hero Scad. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#571688) finished February 12th 2008 3:58 PM using map Classic hosted by Hero Scad. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#571679) finished February 12th 2008 3:48 PM using map Classic hosted by Hero Scad. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#571672) finished February 12th 2008 3:39 PM using map Classic hosted by Hero Scad. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#571643) finished February 12th 2008 3:10 PM using map Roman Empire II hosted by mikeyg. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#571628) finished February 12th 2008 2:47 PM using map Roman Empire II hosted by mikeyg. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#567606) finished February 7th 2008 5:15 PM using map Classic Part Deux hosted by the Wizard of. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#566029) finished February 5th 2008 6:09 PM using map Classic hosted by Patato. The game lasted for 27 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#566000) finished February 5th 2008 5:35 PM using map Roman Empire II hosted by Patato. The game lasted for 22 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#565989) finished February 5th 2008 5:12 PM using map Roman Empire II hosted by Patato. The game lasted for 24 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#565107) finished February 4th 2008 3:56 PM using map Roman Empire II hosted by ROME. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.