Game (#255203) finished September 11th 2006 2:32 PM using map Classic Part Deux hosted by timclary. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#255199) finished September 11th 2006 2:14 PM using map Classic Part Deux hosted by timclary. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#255180) finished September 11th 2006 1:28 PM using map Classic Part Deux hosted by Luke. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#255171) finished September 11th 2006 1:04 PM using map Classic Part Deux hosted by Luke. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#255167) finished September 11th 2006 12:51 PM using map Classic Part Deux hosted by AvA. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 12s.
Game (#255135) finished September 11th 2006 11:39 AM using map Classic Part Deux hosted by Daka. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 28s.
Game (#255107) finished September 11th 2006 11:11 AM using map Classic Part Deux hosted by Daka. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 28s.
Game (#254999) finished September 11th 2006 8:30 AM using map Classic Part Deux hosted by Daka. The game lasted for 34 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 28s.
Game (#254994) finished September 11th 2006 7:41 AM using map Classic Risk hosted by pcristov. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 27s.
Game (#254970) finished September 11th 2006 6:29 AM using map Classic Part Deux hosted by kay. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#254685) finished September 10th 2006 7:02 PM using map Classic Risk hosted by Rubinski. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#253595) finished September 9th 2006 9:05 AM using map Classic Risk hosted by I'm Your Huckleberry. The game lasted for 60 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#253357) finished September 8th 2006 8:18 PM using map Classic Part Deux hosted by Iceburg. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#253036) finished September 8th 2006 10:08 AM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#253030) finished September 8th 2006 9:53 AM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#253027) finished September 8th 2006 9:42 AM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#252996) finished September 8th 2006 6:59 AM using map Classic Part Deux hosted by draco. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#252994) finished September 8th 2006 6:36 AM using map Classic Part Deux hosted by mau. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#252993) finished September 8th 2006 6:07 AM using map Classic Part Deux hosted by mau. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#252989) finished September 8th 2006 5:47 AM using map Classic Part Deux hosted by draco. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.