Game (#328823) finished January 28th 2007 5:36 PM using map Classic Risk hosted by MASSHOLE. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#224856) finished July 20th 2006 8:37 PM using map The Crusades hosted by Packman. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 27s.
Game (#164006) finished March 21st 2006 4:10 PM using map Classic Risk hosted by shock-n-ya'll. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#145306) finished February 10th 2006 9:15 PM using map Classic Risk hosted by AquaRegia. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#107695) finished November 19th 2005 3:19 PM using map Classic Risk hosted by Sidhe. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#105286) finished November 14th 2005 3:23 PM using map Classic Risk hosted by Dr.Zuss. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#104957) finished November 13th 2005 8:57 PM using map Classic Risk hosted by fahrvergnuugen. The game lasted for 1 hours 1 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 2:00.
Game (#101197) finished November 3rd 2005 5:06 PM using map Classic Risk hosted by shopi. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#99463) finished October 30th 2005 1:04 AM using map Classic Risk hosted by DR.Zuss. The game lasted for 1 hours 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#80421) finished September 8th 2005 2:50 PM using map Classic Risk hosted by william. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#74811) finished August 23rd 2005 5:18 PM using map Classic Risk hosted by AndrewTheGiant. The game lasted for 1 hours 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#74495) finished August 22nd 2005 6:28 PM using map Classic Risk hosted by Baden. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 42s.
Game (#74487) finished August 22nd 2005 6:00 PM using map Classic Risk hosted by Charles de Gaulle. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 36s.
Game (#72694) finished August 16th 2005 7:09 PM using map Classic Risk hosted by Baden. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#72262) finished August 15th 2005 1:47 PM using map Classic Risk as seen by Kef hosted by KevQuincey. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 48s.
Game (#70706) finished August 9th 2005 6:00 PM using map Classic Risk hosted by Urban Spaceman. The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#70659) finished August 9th 2005 2:51 PM using map Classic Risk hosted by Trentman. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#70525) finished August 8th 2005 11:40 PM using map Classic Risk hosted by jOnNiE. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 36s.
Game (#70522) finished August 8th 2005 11:26 PM using map Classic Risk hosted by jOnNiE. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 36s.
Game (#53085) finished May 31st 2005 5:00 PM using map Vietnam War hosted by Trentman. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.