Game (#373410) finished April 14th 2007 3:13 AM using map WWII Europe hosted by Cox. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#373401) finished April 14th 2007 2:56 AM using map WWII Europe hosted by Cox. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#360302) finished March 23rd 2007 5:58 PM using map Texas hosted by alfredothegreat. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#355675) finished March 16th 2007 12:19 AM using map Classic Part Deux hosted by BooBooKittys. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#355669) finished March 15th 2007 11:55 PM using map Classic Part Deux hosted by BooBooKittys. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#355665) finished March 15th 2007 11:43 PM using map Classic Part Deux hosted by BooBooKittys. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#355653) finished March 15th 2007 11:09 PM using map Classic Part Deux hosted by BooBooKittys. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#355646) finished March 15th 2007 10:56 PM using map Classic Part Deux hosted by BooBooKittys. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#355637) finished March 15th 2007 10:38 PM using map Classic Part Deux hosted by BooBooKittys. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#351156) finished March 8th 2007 3:15 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#351153) finished March 8th 2007 3:07 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#339942) finished February 17th 2007 12:52 AM using map U.S.A. War Zone hosted by MOTW. The game lasted for 18 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#333495) finished February 6th 2007 3:52 AM using map WWII Europe hosted by GanjasKahn. The game lasted for 37 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#333314) finished February 5th 2007 9:19 PM using map American Civil War hosted by GanjasKahn. The game lasted for 51 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#332664) finished February 4th 2007 7:31 PM using map U.S.A. War Zone hosted by GIJOE. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#332658) finished February 4th 2007 7:16 PM using map U.S.A. War Zone hosted by GIJOE. The game lasted for 27 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#332653) finished February 4th 2007 6:49 PM using map U.S.A. War Zone hosted by GIJOE. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#332648) finished February 4th 2007 6:41 PM using map U.S.A. War Zone hosted by GIJOE. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#332640) finished February 4th 2007 6:26 PM using map U.S.A. War Zone hosted by GIJOE. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#332618) finished February 4th 2007 5:41 PM using map U.S.A. War Zone hosted by GIJOE. The game lasted for 17 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.