Game (#758512) finished November 30th 2008 2:32 PM using map Korean War hosted by Garine. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#758500) finished November 30th 2008 2:09 PM using map Korean War hosted by Garine. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#757986) finished November 29th 2008 8:46 PM using map Korean War hosted by Garine. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#757981) finished November 29th 2008 8:38 PM using map Korean War hosted by Garine. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#757775) finished November 29th 2008 3:41 PM using map Korean War hosted by Garine. The game lasted for 9 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#757772) finished November 29th 2008 3:32 PM using map Korean War hosted by Garine. The game lasted for 23 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#757757) finished November 29th 2008 3:08 PM using map Korean War hosted by Garine. The game lasted for 18 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#757742) finished November 29th 2008 2:50 PM using map Korean War hosted by Garine. The game lasted for 17 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#757724) finished November 29th 2008 2:23 PM using map Korean War hosted by Garine. The game lasted for 12 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#757600) finished November 29th 2008 9:42 AM using map Korean War hosted by Garine. The game lasted for 31 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#757205) finished November 28th 2008 7:30 PM using map Korean War hosted by Garine. The game lasted for 37 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#757182) finished November 28th 2008 6:53 PM using map Korean War hosted by Garine. The game lasted for 32 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#753290) finished November 23rd 2008 6:11 PM using map Alexander's Conquests hosted by Oogie. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#748904) finished November 17th 2008 3:40 PM using map Modern Europe hosted by MOTW. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#748898) finished November 17th 2008 3:30 PM using map Modern Europe hosted by MOTW. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#742141) finished November 8th 2008 12:12 PM using map WWII Europe hosted by RiskyDude. The game lasted for 24 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#742034) finished November 8th 2008 8:03 AM using map Western Asia hosted by Garine. The game lasted for 10 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#742031) finished November 8th 2008 7:53 AM using map Western Asia hosted by Garine. The game lasted for 16 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#742028) finished November 8th 2008 7:37 AM using map Western Asia hosted by Garine. The game lasted for 16 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#741515) finished November 7th 2008 3:22 PM using map Western Asia hosted by @tom. The game lasted for 28 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.