Game (#379284) finished April 23rd 2007 10:10 PM using map Global Risk hosted by Inwe. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#371377) finished April 10th 2007 7:46 PM using map Roman Empire c300AD hosted by Inwe. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#371356) finished April 10th 2007 7:13 PM using map Global Risk hosted by Inwe. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#349740) finished March 5th 2007 5:59 PM using map Global Risk hosted by Inwe. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#347834) finished March 2nd 2007 6:06 PM using map Roman Empire c300AD hosted by Inwe. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#294309) finished November 22nd 2006 6:31 PM using map Global Risk hosted by Inwe. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#286660) finished November 7th 2006 8:42 PM using map Global Risk hosted by Inwe. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#286177) finished November 6th 2006 9:23 PM using map Risk Plus - Final hosted by Inwe. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#286166) finished November 6th 2006 9:08 PM using map Global Risk hosted by xaos01. The game lasted for 17 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 2:00.
Game (#274319) finished October 16th 2006 7:22 PM using map Roman Empire c300AD hosted by Inwe. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#252220) finished September 6th 2006 9:21 PM using map Roman Empire c300AD hosted by Inwe. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#248012) finished August 31st 2006 11:05 PM using map Global Risk hosted by Inwe. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#243853) finished August 25th 2006 11:36 AM using map Roman Empire c300AD hosted by Inwe. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#243546) finished August 24th 2006 8:19 PM using map The Confluence hosted by Inwe. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#242941) finished August 23rd 2006 6:57 PM using map Roman Empire c300AD hosted by Inwe. The game lasted for 44 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#242915) finished August 23rd 2006 6:04 PM using map Monopoluxy hosted by Inwe. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#242906) finished August 23rd 2006 5:52 PM using map Risk Plus Deux hosted by Inwe. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#242332) finished August 22nd 2006 6:07 PM using map Global Risk hosted by Inwe. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#216020) finished July 3rd 2006 4:57 PM using map Roman Empire c300AD hosted by Inwe. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#207605) finished June 14th 2006 11:14 PM using map American Civil War hosted by Inwe. The game lasted for 50 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.