Game (#221082) finished July 13th 2006 7:01 PM using map Classic Part Deux hosted by TNT. The game lasted for 14 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 40s.
Game (#221073) finished July 13th 2006 6:47 PM using map Classic Part Deux hosted by TNT. The game lasted for 15 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 40s.
Game (#221011) finished July 13th 2006 5:10 PM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#221004) finished July 13th 2006 5:05 PM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 27s.
Game (#215757) finished July 3rd 2006 3:36 AM using map New Part Deux hosted by Mufasa. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 38s.
Game (#215753) finished July 3rd 2006 3:16 AM using map New Part Deux hosted by Mufasa. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 38s.
Game (#119947) finished December 16th 2005 2:24 AM using map Korean War hosted by vidar. The game lasted for 46 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 34s.
Game (#119938) finished December 16th 2005 1:32 AM using map Korean War hosted by vidar. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 34s.
Game (#119562) finished December 15th 2005 2:30 AM using map Korean War hosted by Gattster. The game lasted for 45 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 55s.
Game (#118111) finished December 11th 2005 10:00 PM using map Vietnam War hosted by Gattster. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 55s.
Game (#117362) finished December 10th 2005 3:29 PM using map Classic Part Deux hosted by Gattster. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 55s.
Game (#117189) finished December 10th 2005 3:52 AM using map Classic Part Deux hosted by tfpunx. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#116269) finished December 8th 2005 4:30 AM using map Vietnam War hosted by Gattster. The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 55s.
Game (#116261) finished December 8th 2005 3:54 AM using map Vietnam War hosted by Gattster. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#114922) finished December 5th 2005 7:07 AM using map Classic Part Deux hosted by Gattster. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#114914) finished December 5th 2005 6:43 AM using map Classic Part Deux hosted by Gattster. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#114368) finished December 4th 2005 5:00 AM using map Vietnam War hosted by Gattster. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
Game (#114363) finished December 4th 2005 4:38 AM using map Vietnam War hosted by Gattster. The game lasted for 48 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
Game (#114351) finished December 4th 2005 3:49 AM using map Vietnam War hosted by Gattster. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
Game (#114338) finished December 4th 2005 3:15 AM using map Vietnam War hosted by Gattster. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:10.