Game (#488613) finished October 17th 2007 4:58 PM using map Classic Part Deux hosted by FAST. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 20s.
Game (#488608) finished October 17th 2007 4:42 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#488603) finished October 17th 2007 4:30 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#488599) finished October 17th 2007 4:20 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#488594) finished October 17th 2007 4:09 PM using map Classic Part Deux - Biohazard hosted by Kyle. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 23s.
Game (#488531) finished October 17th 2007 1:18 PM using map Classic Part Deux hosted by draco. The game lasted for 1 hours 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#488504) finished October 17th 2007 12:12 PM using map Classic Part Deux hosted by draco. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#488493) finished October 17th 2007 11:45 AM using map Classic Part Deux hosted by draco. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#487409) finished October 15th 2007 3:53 PM using map Classic Part Deux hosted by Gandalf the White...... The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 28s.
Game (#487394) finished October 15th 2007 3:34 PM using map Classic Part Deux hosted by Gandalf the White...... The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 28s.
Game (#487195) finished October 15th 2007 1:43 AM using map Classic Part Deux hosted by Trentman. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#487104) finished October 14th 2007 9:06 PM using map Classic Risk hosted by Ring-Ding. The game lasted for 12 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#486889) finished October 14th 2007 3:05 PM using map Classic Risk hosted by BarStar. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#486881) finished October 14th 2007 2:48 PM using map Classic Risk hosted by BarStar. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#486872) finished October 14th 2007 2:30 PM using map Classic Risk hosted by BarStar. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#486865) finished October 14th 2007 2:18 PM using map Classic Risk hosted by BarStar. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#486856) finished October 14th 2007 2:04 PM using map Classic Risk hosted by BarStar. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#486851) finished October 14th 2007 1:52 PM using map Classic Risk hosted by BarStar. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#486846) finished October 14th 2007 1:36 PM using map Classic Risk hosted by BarStar. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#486838) finished October 14th 2007 1:22 PM using map Classic Risk hosted by BarStar. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.