Game (#625166) finished April 25th 2008 12:55 AM using map West Virginia - Civil War hosted by Odelay. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#625142) finished April 24th 2008 11:45 PM using map Classic hosted by GYPCOUNT. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#625102) finished April 24th 2008 10:29 PM using map Classic Part Deux - Biohazard hosted by Newbeslaya. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#625098) finished April 24th 2008 10:20 PM using map Classic Part Deux - Biohazard hosted by Newbeslaya. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#625096) finished April 24th 2008 10:10 PM using map Classic Part Deux - Biohazard hosted by Newbeslaya. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#625095) finished April 24th 2008 10:10 PM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 28s.
Game (#624792) finished April 24th 2008 10:22 AM using map West Virginia - Civil War hosted by Odelay. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#624783) finished April 24th 2008 10:05 AM using map Roman Empire II hosted by ROME. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#624773) finished April 24th 2008 9:51 AM using map American Civil War hosted by Big¢Daddy. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#624767) finished April 24th 2008 9:43 AM using map American Civil War hosted by Big¢Daddy. The game lasted for 17 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#624755) finished April 24th 2008 9:21 AM using map Classic hosted by Urban Spaceman. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#624753) finished April 24th 2008 9:14 AM using map Sweden 1658 hosted by JFK. The game lasted for 6 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#624752) finished April 24th 2008 9:13 AM using map Classic hosted by Urban Spaceman. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#624678) finished April 24th 2008 3:46 AM using map West Virginia - Civil War hosted by Odelay. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#624671) finished April 24th 2008 3:32 AM using map West Virginia - Civil War hosted by Odelay. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#624666) finished April 24th 2008 3:13 AM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 28s.
Game (#624461) finished April 23rd 2008 7:18 PM using map West Virginia - Civil War hosted by MOTW. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#624460) finished April 23rd 2008 7:15 PM using map Classic Part Deux - Biohazard hosted by Sir Holo. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 35s.
Game (#624112) finished April 23rd 2008 7:01 AM using map Classic hosted by the tide. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.
Game (#624094) finished April 23rd 2008 5:07 AM using map Classic hosted by the tide. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.