Game (#721307) finished October 3rd 2008 11:17 PM using map Classic Part Deux hosted by VETS-2. The game lasted for 56 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#721291) finished October 3rd 2008 10:20 PM using map Classic Part Deux hosted by VETS-2. The game lasted for 45 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#721269) finished October 3rd 2008 9:35 PM using map Classic Part Deux hosted by VETS-2. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#721256) finished October 3rd 2008 9:09 PM using map Classic hosted by VETS. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#604736) finished March 26th 2008 10:36 PM using map Classic hosted by VivaLosChichos. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 29s.
Game (#604728) finished March 26th 2008 10:24 PM using map Classic hosted by VivaLosChichos. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 29s.
Game (#604709) finished March 26th 2008 9:55 PM using map Roman Empire II hosted by mikeyg. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#604700) finished March 26th 2008 9:43 PM using map Roman Empire II hosted by mikeyg. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#604686) finished March 26th 2008 9:22 PM using map Roman Empire II hosted by mikeyg. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#604681) finished March 26th 2008 9:10 PM using map Classic hosted by Scad. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#604673) finished March 26th 2008 8:56 PM using map Classic hosted by Scad. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#604135) finished March 26th 2008 1:33 AM using map Classic hosted by CLASSIC. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#604127) finished March 26th 2008 1:16 AM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 30s.
Game (#604124) finished March 26th 2008 1:04 AM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 30s.
Game (#604116) finished March 26th 2008 12:55 AM using map Roman Empire II hosted by mikeyg. The game lasted for 37 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#604085) finished March 26th 2008 12:15 AM using map Roman Empire II hosted by mikeyg. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#604079) finished March 26th 2008 12:03 AM using map Roman Empire II hosted by mikeyg. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#604071) finished March 25th 2008 11:51 PM using map Roman Empire II hosted by mikeyg. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#604066) finished March 25th 2008 11:43 PM using map Roman Empire II hosted by mikeyg. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#604053) finished March 25th 2008 11:28 PM using map Classic hosted by Scad. The game lasted for 38 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.