Game (#268184) finished October 4th 2006 10:31 PM using map AHL Vietnam War hosted by SkullCrusher. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 1:30.
Game (#268178) finished October 4th 2006 10:16 PM using map AHL Vietnam War hosted by SkullCrusher. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 1:30.
Game (#268101) finished October 4th 2006 7:51 PM using map WWII Europe hosted by Hexxer. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#268076) finished October 4th 2006 7:08 PM using map Castle Lux-The Battle for Bamburgh hosted by theBrute. The game lasted for 37 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#268041) finished October 4th 2006 6:25 PM using map WWII Europe hosted by pornstar. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 29s.
Game (#268010) finished October 4th 2006 5:17 PM using map WWII Europe hosted by Hexxer. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#268004) finished October 4th 2006 5:08 PM using map WWII Europe hosted by Hexxer. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#267996) finished October 4th 2006 5:00 PM using map WWII Europe hosted by Hexxer. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#267606) finished October 3rd 2006 10:04 PM using map WWII Europe hosted by Hexxer. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#267595) finished October 3rd 2006 9:42 PM using map WWII Europe hosted by Hexxer. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#267586) finished October 3rd 2006 9:23 PM using map WWII Europe hosted by Hexxer. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#267435) finished October 3rd 2006 3:35 PM using map WWII Europe hosted by Hexxer. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#267414) finished October 3rd 2006 3:02 PM using map WWII Europe hosted by Hexxer. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#267089) finished October 2nd 2006 9:59 PM using map WWII Europe hosted by Finn. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#266922) finished October 2nd 2006 3:50 PM using map AHL WW2 Pacific hosted by SkullCrusher. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 1:30.
Game (#266903) finished October 2nd 2006 3:17 PM using map AHL WW2 Pacific hosted by SkullCrusher. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 1:30.
Game (#266199) finished September 30th 2006 10:50 PM using map AHL WW2 Europe hosted by SkullCrusher. The game lasted for 1 hours 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#266176) finished September 30th 2006 9:32 PM using map AHL World War 1 hosted by SkullCrusher. The game lasted for 24 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#266171) finished September 30th 2006 9:09 PM using map AHL World War 1 hosted by SkullCrusher. The game lasted for 17 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#265148) finished September 28th 2006 5:29 PM using map WWII Europe hosted by Hexxer. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.