Game (#470748) finished September 16th 2007 8:31 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#457687) finished August 23rd 2007 10:08 AM using map Classic Part Deux hosted by Killercatfish. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#429213) finished July 16th 2007 1:37 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#429202) finished July 16th 2007 1:26 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#429113) finished July 16th 2007 9:59 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#429108) finished July 16th 2007 9:46 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#410134) finished June 16th 2007 6:22 PM using map Classic Part Deux hosted by SRSco. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#410127) finished June 16th 2007 6:06 PM using map Classic Part Deux hosted by SRSco. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#408548) finished June 13th 2007 5:44 PM using map Classic Part Deux hosted by Teege!. The game lasted for 27 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 45s.
Game (#404159) finished June 5th 2007 8:10 PM using map Classic Part Deux hosted by mercer. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 20s.
Game (#403449) finished June 4th 2007 4:03 PM using map Classic Part Deux hosted by Darth Vador. The game lasted for 31 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 37s.
Game (#401899) finished June 1st 2007 9:32 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 18 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#401576) finished June 1st 2007 7:43 AM using map Classic Risk hosted by KingPatrick. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#401004) finished May 31st 2007 7:28 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#401001) finished May 31st 2007 7:19 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#400675) finished May 30th 2007 4:15 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 13 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#400669) finished May 30th 2007 4:02 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#400158) finished May 29th 2007 8:07 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 27 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#399992) finished May 29th 2007 3:53 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 32 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#399404) finished May 28th 2007 6:27 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 34 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.