Game (#738115) finished November 2nd 2008 9:12 PM using map Classic hosted by Scad. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#738100) finished November 2nd 2008 8:52 PM using map Mississippi - The Magnolia State hosted by Odelay. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#738093) finished November 2nd 2008 8:45 PM using map Mississippi - The Magnolia State hosted by Odelay. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#722388) finished October 5th 2008 9:26 PM using map Nevada - Alien Assault hosted by Odelay. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 38s.
Game (#722376) finished October 5th 2008 9:04 PM using map Nevada - Alien Assault hosted by Odelay. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 38s.
Game (#722370) finished October 5th 2008 8:52 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#722368) finished October 5th 2008 8:41 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#722362) finished October 5th 2008 8:27 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#722360) finished October 5th 2008 8:21 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#722357) finished October 5th 2008 8:14 PM using map U.S.A. War Zone hosted by Ron Means. The game lasted for 27 minutes. The starting position was taken from the map's scenario. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was OFF.
Game (#722355) finished October 5th 2008 8:12 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#684056) finished July 27th 2008 1:01 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#684042) finished July 27th 2008 12:44 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#684040) finished July 27th 2008 12:37 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#684037) finished July 27th 2008 12:32 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#684034) finished July 27th 2008 12:25 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#684029) finished July 27th 2008 12:17 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#682209) finished July 24th 2008 7:39 AM using map Classic hosted by TazzyGirl. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.
Game (#681663) finished July 23rd 2008 12:56 PM using map Newfoundland and Labrador hosted by Wizz. The game lasted for 21 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#681653) finished July 23rd 2008 12:30 PM using map New Hampshire - The Last First Primary hosted by Wizz. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.