Game (#196260) finished May 23rd 2006 8:41 AM using map Classic Risk hosted by shopi (dedicated host). The game lasted for 54 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#196254) finished May 23rd 2006 7:46 AM using map Classic Risk hosted by shopi (dedicated host). The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#196252) finished May 23rd 2006 7:29 AM using map Classic Risk hosted by shopi. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#196251) finished May 23rd 2006 7:06 AM using map Classic Risk hosted by shopi. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#196250) finished May 23rd 2006 6:46 AM using map Classic Risk hosted by shopi. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#196247) finished May 23rd 2006 6:37 AM using map Classic Risk hosted by shopi. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#196225) finished May 23rd 2006 3:51 AM using map Classic Risk hosted by ryanfaintich. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#196217) finished May 23rd 2006 3:20 AM using map Classic Risk hosted by ryanfaintich. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#196212) finished May 23rd 2006 2:59 AM using map Classic Risk hosted by ryanfaintich. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#196209) finished May 23rd 2006 2:43 AM using map Classic Risk hosted by ryanfaintich. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#196205) finished May 23rd 2006 2:27 AM using map Classic Risk hosted by ryanfaintich. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#195718) finished May 22nd 2006 2:42 AM using map Classic Risk hosted by IonCapital. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 26s.
Game (#195716) finished May 22nd 2006 2:35 AM using map Classic Risk hosted by IonCapital. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 26s.
Game (#195709) finished May 22nd 2006 2:25 AM using map Classic Risk hosted by IonCapital. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 26s.
Game (#195703) finished May 22nd 2006 2:16 AM using map Classic Risk hosted by IonCapital. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 26s.
Game (#195697) finished May 22nd 2006 2:11 AM using map Classic Risk hosted by IonCapital. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 26s.
Game (#195695) finished May 22nd 2006 2:06 AM using map Classic Risk hosted by Tracker. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 20s.
Game (#195689) finished May 22nd 2006 1:50 AM using map Classic Risk hosted by Tracker. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 20s.
Game (#195686) finished May 22nd 2006 1:36 AM using map Classic Risk hosted by Tracker. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 20s.
Game (#195683) finished May 22nd 2006 1:26 AM using map Classic Risk hosted by Tracker. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 20s.