Game (#152660) finished February 26th 2006 1:41 PM using map Classic Risk hosted by shopi (dedicated host). The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#152656) finished February 26th 2006 1:26 PM using map Classic Risk hosted by shopi. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was set to 45s.
Game (#152481) finished February 25th 2006 11:56 PM using map Classic Part Deux hosted by General George. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#152475) finished February 25th 2006 11:34 PM using map Classic Part Deux hosted by General George. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#152461) finished February 25th 2006 11:01 PM using map Classic Risk hosted by MASSHOLE. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 16s.
Game (#152455) finished February 25th 2006 10:47 PM using map Classic Risk hosted by MASSHOLE. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 16s.
Game (#152202) finished February 25th 2006 1:46 PM using map Classic Part Deux hosted by General George. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#152196) finished February 25th 2006 1:30 PM using map Classic Part Deux hosted by General George. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 39s.
Game (#151559) finished February 23rd 2006 10:05 PM using map WWII Tanks - Hurtgen Forest hosted by '84 Tigers. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 20s.
Game (#151555) finished February 23rd 2006 10:01 PM using map WWII Tanks - Hurtgen Forest hosted by '84 Tigers. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 20s.
Game (#151554) finished February 23rd 2006 9:55 PM using map WWII Tanks - Hurtgen Forest hosted by '84 Tigers. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 20s.
Game (#151549) finished February 23rd 2006 9:47 PM using map Classic Risk hosted by Loki. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 18s.
Game (#151546) finished February 23rd 2006 9:41 PM using map Classic Risk hosted by Loki. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 18s.
Game (#151544) finished February 23rd 2006 9:38 PM using map Classic Risk hosted by Loki. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 18s.
Game (#151536) finished February 23rd 2006 9:24 PM using map Classic Part Deux hosted by Funk_Dogg. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#151528) finished February 23rd 2006 9:12 PM using map Classic Part Deux hosted by Funk_Dogg. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#151524) finished February 23rd 2006 9:03 PM using map Classic Part Deux hosted by Funk_Dogg. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#151446) finished February 23rd 2006 6:05 PM using map Octagon hosted by art. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#151395) finished February 23rd 2006 4:30 PM using map Classic Part Deux hosted by draco. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#151390) finished February 23rd 2006 4:14 PM using map Classic Part Deux hosted by draco. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.