Game (#715412) finished September 22nd 2008 11:19 AM using map Classic Part Deux - Biohazard hosted by djdee. The game lasted for 1 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 22s.
Game (#715411) finished September 22nd 2008 11:17 AM using map Classic Part Deux - Biohazard hosted by djdee. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 22s.
Game (#715408) finished September 22nd 2008 11:06 AM using map Classic Part Deux - Biohazard hosted by djdee. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 22s.
Game (#715407) finished September 22nd 2008 11:00 AM using map Classic Part Deux - Biohazard hosted by djdee. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 22s.
Game (#714276) finished September 20th 2008 10:21 AM using map Classic Part Deux - Biohazard hosted by Hugo. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#714273) finished September 20th 2008 10:12 AM using map Classic Part Deux - Biohazard hosted by Hugo. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#713392) finished September 18th 2008 4:33 PM using map Classic Part Deux - Biohazard hosted by Hugo. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#709260) finished September 10th 2008 3:08 PM using map Classic Part Deux - Biohazard hosted by Drastix. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#709255) finished September 10th 2008 2:56 PM using map Classic Part Deux - Biohazard hosted by Drastix. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#709249) finished September 10th 2008 2:41 PM using map Classic Part Deux - Biohazard hosted by Drastix. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#708034) finished September 8th 2008 11:18 AM using map Classic Part Deux hosted by drizzle. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#708027) finished September 8th 2008 11:03 AM using map Classic Part Deux hosted by drizzle. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#708023) finished September 8th 2008 10:53 AM using map Classic Part Deux hosted by drizzle. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#706830) finished September 6th 2008 11:51 AM using map Classic Part Deux - Biohazard hosted by mood in dhingo. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#704012) finished September 1st 2008 3:34 PM using map Classic Part Deux hosted by drizzle. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#704005) finished September 1st 2008 3:24 PM using map Classic Part Deux hosted by drizzle. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#703993) finished September 1st 2008 3:04 PM using map Classic Part Deux hosted by drizzle. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#703987) finished September 1st 2008 2:53 PM using map Classic Part Deux hosted by drizzle. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#703948) finished September 1st 2008 1:45 PM using map Classic Part Deux hosted by drizzle. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#703918) finished September 1st 2008 12:58 PM using map Classic Part Deux - Biohazard hosted by Hugo. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.