Game (#572900) finished February 14th 2008 6:29 AM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#572897) finished February 14th 2008 6:18 AM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#572894) finished February 14th 2008 6:08 AM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#572892) finished February 14th 2008 5:58 AM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#563481) finished February 2nd 2008 6:08 PM using map American Revolutionary War hosted by Wizz. The game lasted for 49 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:30.
Game (#551050) finished January 19th 2008 1:05 AM using map WWII Europe hosted by kostbird. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#551035) finished January 19th 2008 12:34 AM using map WWII Europe hosted by kostbird. The game lasted for 56 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#548679) finished January 16th 2008 1:11 AM using map U.S.A. War Zone hosted by "Rolls Royce". The game lasted for 45 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#544008) finished January 9th 2008 11:51 PM using map WWII Europe hosted by RiskyDude. The game lasted for 1 hours 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#536050) finished December 29th 2007 11:01 PM using map WWII Europe hosted by FU2. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#533396) finished December 25th 2007 10:46 PM using map WWII Europe hosted by kostbird. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#531601) finished December 22nd 2007 11:43 PM using map Roman Empire II hosted by ROME. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#531595) finished December 22nd 2007 11:30 PM using map Roman Empire II hosted by ROME. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#531591) finished December 22nd 2007 11:21 PM using map Roman Empire II hosted by ROME. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#531585) finished December 22nd 2007 11:12 PM using map Roman Empire II hosted by ROME. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#530998) finished December 21st 2007 11:43 PM using map U.S.A. War Zone hosted by mongoose. The game lasted for 1 hours 18 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 10% each round. The turn timer was set to 42s.
Game (#529649) finished December 19th 2007 11:48 PM using map WWII Europe hosted by RiskyDude. The game lasted for 36 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#528963) finished December 19th 2007 2:45 AM using map U.S.A. War Zone hosted by "Rolls Royce". The game lasted for 1 hours 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s.
Game (#526885) finished December 16th 2007 3:39 AM using map WWII Europe hosted by RiskyDude. The game lasted for 29 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#526878) finished December 16th 2007 3:10 AM using map WWII Europe hosted by RiskyDude. The game lasted for 19 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.