Game (#496707) finished October 30th 2007 10:00 PM using map U.S.A. War Zone hosted by Tom Anders. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 21s.
Game (#494393) finished October 27th 2007 2:16 PM using map Hex Duel hosted by SunTzu. The game lasted for 3 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#494390) finished October 27th 2007 2:12 PM using map Hex Duel hosted by SunTzu. The game lasted for 3 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#489644) finished October 19th 2007 5:44 PM using map valley campaign hosted by obiwan. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#487625) finished October 15th 2007 10:22 PM using map Castle Lux - The Last King hosted by wiinter. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 15s.
Game (#487034) finished October 14th 2007 7:06 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 32 minutes. The starting position was initial countries random, initial armies even. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#486849) finished October 14th 2007 1:42 PM using map WWII Europe hosted by epiphone. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#486494) finished October 13th 2007 7:54 PM using map Castle Lux SI hosted by Ring-Ding. The game lasted for 34 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#475181) finished September 24th 2007 1:51 AM using map American Civil War hosted by Gandhi. The game lasted for 42 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#471167) finished September 16th 2007 10:43 PM using map Parallel Worlds hosted by Fredder. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#467506) finished September 10th 2007 3:09 AM using map Castle Lux-The Battle for Bamburgh hosted by TooEZ. The game lasted for 1 hours 55 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#466317) finished September 8th 2007 2:11 AM using map Vietnam War hosted by cashme881. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#465520) finished September 6th 2007 5:42 PM using map Castle Lux SI hosted by Nate234. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#465348) finished September 6th 2007 8:19 AM using map Inverse World hosted by MOTW. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#465347) finished September 6th 2007 8:10 AM using map Inverse World hosted by MOTW. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#465269) finished September 6th 2007 2:14 AM using map Chinese Checkers hosted by GODZILLA. The game lasted for 17 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#464466) finished September 4th 2007 12:40 PM using map Classic Risk hosted by Scad. The game lasted for 4 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#463300) finished September 2nd 2007 10:34 AM using map U.S.A. War Zone hosted by USA. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 44s.
Game (#462603) finished September 1st 2007 1:53 AM using map U.S.A. War Zone hosted by USA. The game lasted for 33 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 44s.
Game (#462327) finished August 31st 2007 5:01 PM using map U.S.A. War Zone hosted by USA. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 44s.