Game (#134043) finished January 17th 2006 11:21 PM using map Canada hosted by Punkee.Munkee. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 20s.
Game (#122990) finished December 23rd 2005 6:57 AM using map Octagon hosted by paranoiarodeo. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#122988) finished December 23rd 2005 6:47 AM using map Octagon hosted by paranoiarodeo. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#111400) finished November 28th 2005 2:39 AM using map Classic Part Deux hosted by Jeremiahgen. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#111397) finished November 28th 2005 2:32 AM using map Classic Part Deux hosted by Jeremiahgen. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#111392) finished November 28th 2005 2:25 AM using map Classic Part Deux hosted by Jeremiahgen. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#111385) finished November 28th 2005 1:54 AM using map Classic Part Deux hosted by Jeremiahgen. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#111383) finished November 28th 2005 1:38 AM using map Classic Part Deux hosted by Jeremiahgen. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#111377) finished November 28th 2005 1:17 AM using map Classic Part Deux hosted by Jeremiahgen. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#111348) finished November 28th 2005 12:04 AM using map Classic Risk hosted by Morgan. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#111338) finished November 27th 2005 11:43 PM using map Classic Part Deux hosted by Morgan. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#110972) finished November 27th 2005 4:01 AM using map Classic Part Deux hosted by Jeremiahgen. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#110969) finished November 27th 2005 3:44 AM using map Classic Part Deux hosted by Jeremiahgen. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#110953) finished November 27th 2005 2:15 AM using map Classic Part Deux hosted by Jeremiahgen. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#110948) finished November 27th 2005 1:55 AM using map Classic Part Deux hosted by Jeremiahgen. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#110945) finished November 27th 2005 1:44 AM using map Classic Part Deux hosted by Jeremiahgen. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#110939) finished November 27th 2005 1:30 AM using map Classic Part Deux hosted by Jeremiahgen. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#110935) finished November 27th 2005 1:23 AM using map Classic Part Deux hosted by Jeremiahgen. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#110923) finished November 27th 2005 12:57 AM using map Classic Risk hosted by pale kate. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#110919) finished November 27th 2005 12:38 AM using map Classic Risk hosted by pale kate. The game lasted for 34 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.