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Lux Delux = advanced strategy!
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The Game Of Universal Domination

 
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User: Johnsome

 
Games Played: 28
Wins: 3
Losses: 25
Percentage: 10.71
Average Rounds: 11.75
Average Place: 2.89

User ID: 22420

      Most common maps...
      Most common opponents...
      4 other names...

Game (#589430) finished March 6th 2008 2:36 AM using map Castle Lux SI hosted by Ads. The game lasted for 32 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
NamePositionRounds LastedRaw ChangeNew Raw Value
Johnsome128+13514
Ads228+4516
BotOfDoom325-1539
BotOfDoom424-3537
BotOfDoom511-3537
Nefarious6110501
 
Game (#589401) finished March 6th 2008 1:25 AM using map Castle Lux SI hosted by Ads. The game lasted for 20 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
NamePositionRounds LastedRaw ChangeNew Raw Value
Ads122+1512
Johnsome222+2501
Nefarious317+2501
Killbot4140420
EvilPixie512-7511
Quo610-3452
 
Game (#588603) finished March 5th 2008 12:06 AM using map Hartford County hosted by Johnsome. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
NamePositionRounds LastedRaw ChangeNew Raw Value
Tablet16+9666
Johnsome26+10499
legat35-2616
Boscoe440479
Killbot530414
Quo62-13452
 
Game (#588600) finished March 5th 2008 12:00 AM using map Hartford County hosted by Johnsome. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
NamePositionRounds LastedRaw ChangeNew Raw Value
Tablet180657
Johnsome280489
Boscoe380479
Quo460465
Killbot560414
EvilPixie640409
 
Game (#588514) finished March 4th 2008 9:58 PM using map connecticut valley2 hosted by Johnsome. The game lasted for 40 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
NamePositionRounds LastedRaw ChangeNew Raw Value
Johnsome130+2489
EvilPixie230+16409
Killbot323+2451
Boscoe4190458
Figgie514-11493
Quo614-10458
 
Game (#588351) finished March 4th 2008 6:19 PM using map Hartford County hosted by Johnsome. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
NamePositionRounds LastedRaw ChangeNew Raw Value
Killbot19+31414
Quo29+16397
Ads39-6511
Johnsome48-11487
Boscoe57-5427
EvilPixie67-2393
 
Game (#587895) finished March 4th 2008 3:20 AM using map Connecticut Counties hosted by Johnsome. The game lasted for 24 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
NamePositionRounds LastedRaw ChangeNew Raw Value
Ads1210517
Johnsome2210498
EvilPixie318+15368
Quo416-3444
Killbot513-2429
Boscoe610-16450
 
Game (#587885) finished March 4th 2008 2:55 AM using map Castle Lux-Merchants hosted by Ads. The game lasted for 18 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
NamePositionRounds LastedRaw ChangeNew Raw Value
Ads116+2517
Johnsome216+4498
BotOfDoom3140520
BotOfDoom412-1519
BotOfDoom511-1519
Nefarious6100449
 
Game (#587537) finished March 3rd 2008 5:49 PM using map Castle Lux SI hosted by Johnsome. The game lasted for 20 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
NamePositionRounds LastedRaw ChangeNew Raw Value
Tiger115+1501
Johnsome2150494
Quo312+4355
Killbot4120356
EvilPixie511-1376
Boscoe610-9384
 
Game (#586936) finished March 2nd 2008 11:07 PM using map Classic Part Deux hosted by Killercatfish^3. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Killbot18+45444
Cluster28+14440
Yakool37+6456
HeyHey46-11506
Johnsome56-12494
PIMP C66-25473
 
Game (#586883) finished March 2nd 2008 9:50 PM using map Two Worlds hosted by 2WORLDS. The game lasted for 36 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 40s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Reaper1330609
Johnsome233+1506
Unregistered3310513
Quo4250454
Communist514-1483
Trotsky610-1468
 
Game (#586827) finished March 2nd 2008 8:12 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Yakool111+1501
Cluster211+1501
Unregistered311+2487
Killbot480450
Johnsome57-5505
Pixie64-6494
 
Game (#586823) finished March 2nd 2008 8:10 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
NamePositionRounds LastedRaw ChangeNew Raw Value
MasterLiam17+65565
jaflem71927+21521
Johnsome36+10510
Unregistered46-2498
I Don't Wanna Go Down to the Basement56-13487
Killbot65-50450
 
Game (#586816) finished March 2nd 2008 8:00 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Unregistered18+169942
Johnsome28+101734
I Don't Wanna Go Down to the Basement37+36923
MasterLiam46-901276
Killercatfish55-21923
Jellsville USA63-48707
 
Game (#586805) finished March 2nd 2008 7:47 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
NamePositionRounds LastedRaw ChangeNew Raw Value
I Don't Wanna Go Down to the Basement18+5887
Killbot28+4759
Yakool37+14619
Unregistered47-7758
Cluster57-4665
Johnsome66-9633
 
Game (#586796) finished March 2nd 2008 7:41 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Killbot114+39755
Johnsome214+29642
Unregistered312-1793
Yakool4110605
I Don't Wanna Go Down to the Basement59-50882
Cluster69-8615
 
Game (#586785) finished March 2nd 2008 7:30 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
NamePositionRounds LastedRaw ChangeNew Raw Value
sdever7011901081
Killbot29+10716
Cluster38+13623
Johnsome470613
Unregistered56-24787
Yakool66-8605
 
Game (#586781) finished March 2nd 2008 7:27 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
NamePositionRounds LastedRaw ChangeNew Raw Value
sdever70118+431081
Dantheman28+70642
MasterLiam37-291366
Yakool450613
Johnsome540613
Killbot64-45706
 
Game (#586773) finished March 2nd 2008 7:16 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Killbot18+98751
Johnsome28+52613
Yakool37+42613
sdever70146-36848
Short Grey55-66932
Dantheman64-24572
 
Game (#585578) finished March 1st 2008 12:32 PM using map Castle Lux SI hosted by Ads. The game lasted for 33 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
NamePositionRounds LastedRaw ChangeNew Raw Value
Johnsome117+45561
Ads217+4595
Boscoe3120610
EvilPixie4120508
Nefarious512-22645
BotOfDoom612-35609
 

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Awards | Games | Hosts | Maps | MOTW | Recent | Seeds (LT) | Stats | Weekly | Wins | More...

Lux Delux is our flagship product: an advanced Risk world domination game. — Lux Touch lets you conquer the world on your pocket computer.

American History Lux takes you through the wars of USA history. — Ancient Empires Lux spans Babylon to the Roman Empire.

Free Game Downloads has direct download links to all the games. — We love playing fun Strategy Games.

A similar real-time strategy game is Pax Galaxia. If you like logic puzzles we recommend DROD: Journey to Rooted Hold.

Sillysoft Games makes games for Mac OS X, Windows XP/98/ME/2000/NT/Vista and Linux.

Macintosh users may be interested to see our favorite Mac OS X games. For the full Sillysoft empire check out the sitemap.

Because taking over the world is fun.
                                 - Lux