Game (#424500) finished July 9th 2007 11:24 PM using map Pirateers - Shiver Me Timbers! hosted by MOTW. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#356572) finished March 17th 2007 3:04 PM using map World War 1 hosted by Archlord Diagetus. The game lasted for 33 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
Game (#356529) finished March 17th 2007 1:41 PM using map World War 1 hosted by MOTW. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#356088) finished March 16th 2007 7:58 PM using map Europe Large 2--The Thirty Years War hosted by Steve. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:30.
Game (#354216) finished March 13th 2007 12:03 PM using map World War 1 hosted by Archlord Diagetus. The game lasted for 51 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
Game (#353819) finished March 12th 2007 6:42 PM using map World War 1 hosted by MOTW. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#353716) finished March 12th 2007 3:57 PM using map World War 1 hosted by MOTW. The game lasted for 18 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#351445) finished March 8th 2007 4:00 PM using map WWII Europe hosted by epiphone. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#351287) finished March 8th 2007 11:24 AM using map WWII Pacific hosted by Cox. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#350089) finished March 6th 2007 10:25 AM using map U.S.A. War Zone hosted by GIJOE. The game lasted for 19 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 44s.
Game (#349730) finished March 5th 2007 5:42 PM using map Roman Empire II hosted by eriks-headless. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#347305) finished March 1st 2007 5:13 PM using map American Civil War hosted by epiphone. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#346446) finished February 27th 2007 10:03 PM using map U.S.A. War Zone hosted by GIJOE. The game lasted for 17 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 44s.
Game (#346344) finished February 27th 2007 6:20 PM using map U.S.A. War Zone hosted by GIJOE. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 44s.
Game (#345692) finished February 26th 2007 4:57 PM using map dragons bane hosted by djdee. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 39s.
Game (#343086) finished February 22nd 2007 10:10 AM using map Shogun hosted by djdee. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#342297) finished February 20th 2007 9:32 PM using map WWII Europe hosted by The Viper. The game lasted for 50 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#341628) finished February 19th 2007 9:44 PM using map Shogun hosted by sk8rboi666. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:15.
Game (#341540) finished February 19th 2007 6:49 PM using map Shogun hosted by Archlord Diagetus. The game lasted for 14 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#341531) finished February 19th 2007 6:33 PM using map Shogun hosted by MOTW. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.