Game (#706392) finished September 5th 2008 5:55 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#706385) finished September 5th 2008 5:42 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#706378) finished September 5th 2008 5:31 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#634344) finished May 8th 2008 11:11 PM using map Classic Part Deux hosted by Guerrilla Lux. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#634338) finished May 8th 2008 11:02 PM using map Classic Part Deux hosted by Guerrilla Lux. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#634336) finished May 8th 2008 10:53 PM using map Classic Part Deux hosted by Guerrilla Lux. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#385800) finished May 4th 2007 11:06 PM using map Classic Part Deux hosted by GEOL. The game lasted for 21 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#385791) finished May 4th 2007 10:42 PM using map Classic Part Deux hosted by GEOL. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#385784) finished May 4th 2007 10:28 PM using map Classic Part Deux hosted by GEOL. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#385773) finished May 4th 2007 10:10 PM using map Classic Part Deux hosted by GEOL. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#385768) finished May 4th 2007 9:56 PM using map Classic Part Deux hosted by GEOL. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#385762) finished May 4th 2007 9:42 PM using map Classic Part Deux hosted by GEOL. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#385758) finished May 4th 2007 9:31 PM using map Classic Part Deux hosted by GEOL. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#385750) finished May 4th 2007 9:18 PM using map Classic Part Deux hosted by Yls. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#385745) finished May 4th 2007 9:10 PM using map Classic Part Deux hosted by Yls. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#385732) finished May 4th 2007 8:45 PM using map Classic Part Deux hosted by Yls. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#385727) finished May 4th 2007 8:30 PM using map Classic Part Deux hosted by Yls. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#384165) finished May 2nd 2007 4:06 AM using map Classic Part Deux hosted by Redoubtable. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#384163) finished May 2nd 2007 3:50 AM using map Classic Part Deux hosted by Redoubtable. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#384156) finished May 2nd 2007 3:22 AM using map Classic Part Deux hosted by Redoubtable. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 45s.