Game (#442608) finished July 29th 2007 5:03 PM using map Classic Part Deux - Biohazard hosted by Dad. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 21s.
Game (#442602) finished July 29th 2007 4:50 PM using map Classic Part Deux - Biohazard hosted by Dad. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 21s.
Game (#442596) finished July 29th 2007 4:45 PM using map Classic Part Deux - Biohazard hosted by Dad. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 21s.
Game (#442174) finished July 28th 2007 8:21 PM using map Classic Risk hosted by CLASSIC. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#442169) finished July 28th 2007 8:06 PM using map WWII Battles-Barbarossa hosted by Eice. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was OFF.
Game (#442158) finished July 28th 2007 7:42 PM using map WWII Battles-Barbarossa hosted by MOTW. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#442150) finished July 28th 2007 7:26 PM using map WWII Battles-Barbarossa hosted by MOTW. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#442050) finished July 28th 2007 4:47 PM using map Classic Part Deux hosted by Eice. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442046) finished July 28th 2007 4:38 PM using map Hawaii hosted by Eice. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442043) finished July 28th 2007 4:34 PM using map Hawaii hosted by Eice. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442039) finished July 28th 2007 4:30 PM using map Hawaii hosted by Eice. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442037) finished July 28th 2007 4:27 PM using map Hawaii hosted by Eice. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442034) finished July 28th 2007 4:23 PM using map Hawaii hosted by Eice. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442024) finished July 28th 2007 4:08 PM using map To The Power Of Hex hosted by Eice. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#442011) finished July 28th 2007 3:44 PM using map Hawaii hosted by Eice. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#442008) finished July 28th 2007 3:41 PM using map Hawaii hosted by Eice. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#441991) finished July 28th 2007 3:20 PM using map Hawaii hosted by Eice. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#441990) finished July 28th 2007 3:18 PM using map Hawaii hosted by Eice. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#441985) finished July 28th 2007 3:15 PM using map Hawaii hosted by Eice. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.
Game (#441982) finished July 28th 2007 3:09 PM using map Hawaii hosted by Eice. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 45s.