Game (#467264) finished September 9th 2007 5:53 PM using map Classic Risk hosted by CLASSIC. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#399216) finished May 28th 2007 1:46 PM using map Classic Part Deux hosted by SRSco. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#399194) finished May 28th 2007 1:16 PM using map Classic Part Deux hosted by SRSco. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#399178) finished May 28th 2007 12:55 PM using map Classic Part Deux hosted by SRSco. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#398848) finished May 27th 2007 10:29 PM using map Classic Part Deux hosted by SRSco. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#398838) finished May 27th 2007 10:16 PM using map Classic Part Deux hosted by SRSco. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#398826) finished May 27th 2007 10:01 PM using map Classic Part Deux hosted by SRSco. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#398819) finished May 27th 2007 9:45 PM using map Classic Part Deux hosted by SRSco. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#398678) finished May 27th 2007 5:38 PM using map Classic Part Deux hosted by Teege!. The game lasted for 20 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 20% each round. The turn timer was set to 45s.
Game (#398665) finished May 27th 2007 5:17 PM using map Classic Part Deux hosted by Teege!. The game lasted for 15 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 20% each round. The turn timer was set to 45s.
Game (#249203) finished September 2nd 2006 4:13 PM using map Classic Part Deux hosted by .. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#249196) finished September 2nd 2006 3:54 PM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 26s.
Game (#249188) finished September 2nd 2006 3:42 PM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 26s.
Game (#249184) finished September 2nd 2006 3:32 PM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 26s.
Game (#249172) finished September 2nd 2006 3:20 PM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 26s.
Game (#249158) finished September 2nd 2006 3:01 PM using map Classic Part Deux hosted by DoctorGlass. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 26s.
Game (#249146) finished September 2nd 2006 2:33 PM using map Classic Risk hosted by shopi (dedicated host). The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#160162) finished March 13th 2006 4:57 PM using map Classic Part Deux hosted by draco. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#160142) finished March 13th 2006 4:33 PM using map Classic Part Deux hosted by draco. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#160130) finished March 13th 2006 4:12 PM using map Classic Part Deux hosted by draco. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.