Game (#757407) finished November 29th 2008 12:52 AM using map Bio Deux - Biohazard hosted by BIO. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 27s.
Game (#757400) finished November 29th 2008 12:35 AM using map Bio Deux - Biohazard hosted by BIO. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 27s.
Game (#757398) finished November 29th 2008 12:32 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#757396) finished November 29th 2008 12:29 AM using map Bio Deux - Biohazard hosted by BIO. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 27s.
Game (#757394) finished November 29th 2008 12:23 AM using map Bio - Deux - extreme ID#986891 hosted by BIO. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 27s.
Game (#757391) finished November 29th 2008 12:16 AM using map Classic Part Deux - Biohazard hosted by Allied Atheist. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 32s.
Game (#757385) finished November 29th 2008 12:08 AM using map Classic Part Deux - Biohazard hosted by Allied Atheist. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 32s.
Game (#757383) finished November 29th 2008 12:04 AM using map Classic Part Deux - Biohazard hosted by Allied Atheist. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 32s.
Game (#757378) finished November 29th 2008 12:00 AM using map Roman Empire II hosted by -NN-Grim. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#755885) finished November 26th 2008 11:35 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#755877) finished November 26th 2008 11:24 PM using map Idaho - The Gem State hosted by MOTW. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#755865) finished November 26th 2008 11:06 PM using map Idaho - The Gem State hosted by MOTW. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#755856) finished November 26th 2008 10:54 PM using map Idaho - The Gem State hosted by MOTW. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#755854) finished November 26th 2008 10:49 PM using map West Virginia - Coal Country hosted by Wizz. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:30.
Game (#755752) finished November 26th 2008 7:32 PM using map Idaho - The Gem State hosted by MOTW. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#755740) finished November 26th 2008 7:18 PM using map Idaho - The Gem State hosted by MOTW. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#755731) finished November 26th 2008 7:07 PM using map Idaho - The Gem State hosted by MOTW. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 40s.
Game (#755579) finished November 26th 2008 3:33 PM using map Classic Part Deux - Biohazard hosted by Jappo. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 21s.
Game (#755572) finished November 26th 2008 3:24 PM using map Classic Part Deux - Biohazard hosted by Jappo. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 21s.
Game (#755567) finished November 26th 2008 3:14 PM using map Classic Part Deux - Biohazard hosted by Jappo. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 21s.