Game (#662657) finished June 21st 2008 2:35 PM using map Roman Empire II hosted by KillerofJoy. The game lasted for 7 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#662244) finished June 20th 2008 10:00 PM using map Roman Empire II hosted by KillerofJoy. The game lasted for 15 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#662228) finished June 20th 2008 9:44 PM using map Roman Empire II hosted by KillerofJoy. The game lasted for 11 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#662059) finished June 20th 2008 4:53 PM using map Roman Empire II hosted by KillerofJoy. The game lasted for 23 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#661874) finished June 20th 2008 11:14 AM using map Classic Lux hosted by KillerofJoy. The game lasted for 7 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#661818) finished June 20th 2008 8:23 AM using map Classic Lux hosted by KillerofJoy. The game lasted for 5 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#661650) finished June 19th 2008 10:34 PM using map Classic Lux hosted by KillerofJoy. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#661506) finished June 19th 2008 6:26 PM using map Classic hosted by shopi. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#661048) finished June 18th 2008 11:27 PM using map Roman Empire II hosted by ROME. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#661042) finished June 18th 2008 11:18 PM using map Roman Empire II hosted by ROME. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#660816) finished June 18th 2008 5:29 PM using map Classic hosted by CLASSIC. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#660220) finished June 17th 2008 6:37 PM using map Roman Empire II hosted by KillerofJoy. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#660187) finished June 17th 2008 5:47 PM using map Roman Empire II hosted by KillerofJoy. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#660183) finished June 17th 2008 5:42 PM using map Roman Empire II hosted by KillerofJoy. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#658224) finished June 14th 2008 12:55 PM using map Castle Lux MP hosted by KillerofJoy. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 22s.
Game (#658221) finished June 14th 2008 12:51 PM using map Castle Lux MP hosted by KillerofJoy. The game lasted for 3 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 15s.
Game (#658219) finished June 14th 2008 12:48 PM using map Castle Lux MP hosted by KillerofJoy. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 15s.
Game (#657720) finished June 13th 2008 5:08 PM using map Castle Lux MP hosted by MOTW. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#657004) finished June 12th 2008 10:17 AM using map Roman Empire II hosted by KillerofJoy. The game lasted for 9 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was OFF.
Game (#656999) finished June 12th 2008 10:08 AM using map Roman Empire II hosted by KillerofJoy. The game lasted for 7 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was OFF.