Game (#417163) finished June 28th 2007 6:03 PM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#417159) finished June 28th 2007 5:57 PM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#417153) finished June 28th 2007 5:48 PM using map Kingdom of Ayrlawn hosted by MOTW. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#416584) finished June 27th 2007 8:25 PM using map WWII Europe hosted by WW2. The game lasted for 42 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#402637) finished June 3rd 2007 7:56 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#402636) finished June 3rd 2007 7:50 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#402633) finished June 3rd 2007 7:45 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#402630) finished June 3rd 2007 7:39 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#402629) finished June 3rd 2007 7:31 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#402627) finished June 3rd 2007 7:22 AM using map Classic Part Deux hosted by PDEUX. The game lasted for 22 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#402312) finished June 2nd 2007 5:11 PM using map WWII Europe hosted by WW2. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#402298) finished June 2nd 2007 4:39 PM using map WWII Europe hosted by WW2. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#401776) finished June 1st 2007 4:58 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 24 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#401766) finished June 1st 2007 4:34 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 27 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#401748) finished June 1st 2007 4:07 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#401742) finished June 1st 2007 3:59 PM using map Classic Part Deux hosted by PDEUX. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#401514) finished June 1st 2007 2:57 AM using map Classic Part Deux hosted by Chicken Jalfrezi. The game lasted for 3 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 9s.
Game (#401512) finished June 1st 2007 2:53 AM using map Classic Part Deux hosted by Chicken Jalfrezi. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 9s.
Game (#401509) finished June 1st 2007 2:48 AM using map Classic Part Deux hosted by Chicken Jalfrezi. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 9s.
Game (#401505) finished June 1st 2007 2:39 AM using map Classic Part Deux hosted by Chicken Jalfrezi. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 9s.